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  1. #1
    Quote Originally Posted by Anonymous View Post
    Ah yes, some good old ad hominem. And you're even talking yourself up at the end!
    Online games always lean (often quite heavily) towards experienced players, it's inevitable by design. New players are always a minority, and low-mid levels are not much better. All you really have to do is look at the wikia, ULMF, the mongolian pictograph board, even with such a challenging event the majority of people are getting 32+.

    I'm genuinely curious as to how denying a significant portion of people something to do so that a smaller group can play catch up is fairer than giving every player the opportunity to choose whether they want to participate in the event or to work on their team. What exactly are people losing by having back to back events?
    And preferably without having to resort to personal attacks, as I haven't lowered myself to doing so at any point and expect the same in return.
    Yes, they can get 32*, but it doesn't mean that they can't enjoy the perks of having no events and getting to actually level up + aff the new event units so they can actually try using them. Back-to-back is never a good idea, it easily burns players out.

  2. #2

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    Goddamn casuals asking for breaks when we've been clamoring for NINE MONTHS since this game went live for us to have back-to-back events like JP did from day one, ON TOP OF the fact that the game was practically dead during the SIX WEEK break of no events whatsoever.

    You newer people really just need to suck it up. A lot of us have suffered through 2-3 week breaks for ages, and none of us want to go back to that formula. Even a week-long break would make us wary again. Unless, of course, they increased drop rates or had revival events during said break.

    And I was ninja'd by admin anyway. Meh.

  3. #3

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    Quote Originally Posted by Eab1990 View Post
    Goddamn casuals asking for breaks when we've been clamoring for NINE MONTHS since this game went live for us to have back-to-back events like JP did from day one, ON TOP OF the fact that the game was practically dead during the SIX WEEK break of no events whatsoever.

    You newer people really just need to suck it up. A lot of us have suffered through 2-3 week breaks for ages, and none of us want to go back to that formula. Even a week-long break would make us wary again. Unless, of course, they increased drop rates or had revival events during said break.

    And I was ninja'd by admin anyway. Meh.
    Casuals ? I was here in the first minute this game launched. I had to stop playing a couple of weeks (so i missed literally 4 characters : anya > got aria , but didn't finished the event , marribel and karma , and echidna > forgot about her. Got everything after and have a decently high team.) Untill new i also had a decent stock of spirits and aff items. Still after 3 events in a row , people tend to run out of provisions. Yes , i remember the long break as well , and yes i do understand that it's boring. Hell , i literally made a second account and raised it to lvl 130 in that break (well , since 2-3 weeks before odette event till now to be exact) , in addition to my main account. I'd hardly call myself a casual , but i can feel the big difference between a newer player and a older player firsthand....and even so , even my older account got 0 provisions left and needs restocking.
    Last edited by lolix; 11-10-2015 at 11:39 PM.

  4. #4
    Yeah... "casuals"? Is that the new term for "anyone who doesn't agree with me"?

    I started during the Karma event. I tried the first map, saw that farming for the dropped items would get me nowhere, and went on to leveling up my team.

    After the Karma event, there was a break. This break let me level my team up enough to pull off 6* during the Rowanna event and get a Rowanna (which I've since maxed out and get a great deal of use with). If there was not a break, I would simply not have been able to get her at all. Period. That's not a "good thing for new players," being locked out of multiple events entirely because they can't get through the initial threshold.

    I then went through that long period with the rest of you where there were no events at all. Yes, I agree, that was far too long. But that does not then mean that no break at all is a good thing; all it means is that very long breaks (especially with a whopping 1 SC as "compensation") are a Bad Thing.

    Since then, I'm up to level 148, have a pretty strong core team, and have been slowly working on expanding other characters as needed. That's basically constant-charisma-expenditure, btw.

    Kotono: I don't think anyone here is really believing that Nutaku is going to come to this thread and change their methodology. I, at least, am just having a discussion with people who think that back-to-back events are a good thing and asking that they look at it from a more inclusive point of view. Deriding everyone who disagrees as "casual" or "selfish" is pretty silly; there are very valid points and reasons to wanting small breaks.
    Last edited by Shadowfae; 11-11-2015 at 04:42 AM.

  5. #5

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    I'm not going to drag this out any longer than it needs to be.

    You guys DO realize that half the point of star events IS to take breaks? You get the stars, you're done, you go farm whatever you need. You don't slow the game down for everyone else because you want to do other things. You use the downtime DURING events to catch up on what you need.

    Quote Originally Posted by soranokira View Post
    not necessarily, there are people who're so unlucky they can't even get to -4 CR without using SCs, let alone getting the day to farm excess stuff. Wanting perfect event units is normal, there is always that degree of completionist considering this is sort of a 'collect every girl into your harem' type of game. A week break is not too much to ask for just to get some time for aff farming, especially considering even long time veterans (sort of) like Lafate is needing aff for his girls as well.

    also, Eab, it's not only casuals. http://harem-battle.club/millennium-...uys-girls.html
    Tenhou and Overload are examples of spenders who're supportive of a week break. Unless there's double drop rates like Charles mentioned (on page 2), and regular star events well spread out, that 1 week break is going to be helpful. Yes, the 6 week break was too much, but having no breaks is too tough as well. You should never be on one extreme end of the spectrum.

    and fyi, if they're going back-to-back, right after star event, we're getting 2 unit farm events (yurina and charlotte) before awakening (assuming things go like in dmm.jp), so how do you expect we level up + aff solano so we can try using her? and hell, do you really think everyone is prepared for awakening?
    You shouldn't need Solano for those events, considering DMM got Solano after those units, so I don't see the point you're making.

    Besides, there's nothing stopping people from using the FREE SCs they get from every event to fill in the gaps of their char/stam consumption and getting their perfect unit.

    Quote Originally Posted by lolix View Post
    Casuals ? I was here in the first minute this game launched. I had to stop playing a couple of weeks (so i missed literally 4 characters : anya > got aria , but didn't finished the event , marribel and karma , and echidna > forgot about her. Got everything after and have a decently high team.) Untill new i also had a decent stock of spirits and aff items. Still after 3 events in a row , people tend to run out of provisions. Yes , i remember the long break as well , and yes i do understand that it's boring. Hell , i literally made a second account and raised it to lvl 130 in that break (well , since 2-3 weeks before odette event till now to be exact) , in addition to my main account. I'd hardly call myself a casual , but i can feel the big difference between a newer player and a older player firsthand....and even so , even my older account got 0 provisions left and needs restocking.
    I don't see how you can't not call yourself casual and say you took a several-week break unless you somehow had no access to internet. Dragon Revival event was a star event too, the least time-consuming of the events, while Maribel was a relatively easy drop farming map.

    I've been dying for plat fairies for a while, but that doesn't mean that I want a break from events because of it. You guys want to do something else besides events, use your SCs for recharges. Don't give me this bullshit that you want to slow down the game for everyone else because you can't catch up.

    Quote Originally Posted by Shadowfae View Post
    Kotono: I don't think anyone here is really believing that Nutaku is going to come to this thread and change their methodology. I, at least, am just having a discussion with people who think that back-to-back events are a good thing and asking that they look at it from a more inclusive point of view. Deriding everyone who disagrees as "casual" or "selfish" is pretty silly; there are very valid points and reasons to wanting small breaks.
    And I'm saying that we HAD breaks. For NINE months. It goes without saying that a game that chooses to slow down for its newcomers at the expense of losing its long-time players is not ideal.
    Last edited by Eab1990; 11-11-2015 at 05:19 AM.

  6. #6

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    I haven't played for said time , becasue as i said some people actually have to work. It was a very bussy time in my life at the moment , that coincided with my dad getting sick. Dunno why i actually have to explain myself to you. The point is , we need breaks. There are people here that can't stay all day long in his mom's basement and play. That being said , i don't see how a 1 week break between 2-3 events will affect anyone. I meant seriously , would you die of boredom (i don't even get the ideea here. Most event have a couple maps that everyone grinds the fuck out of them untill , i'd rather do dailies then repeat it one more time. It's not like events are exciting more then 1 day anyway) if instead of a event , you would get a 1 week break ? Would you leave the game ? Chill the hell down a bit and grow up. Not everyone can keep playing at your pace , either because of time or money. And new players would get cut out entirely if nutaku kept doing that. But , who the hell cares about newbies anyway ? Am i right ?

  7. #7
    Yes, you don't need solano, but at the same time you don't have time to level her up to actually TRY using her. Not to mention if things remain back-to-back as they are (I'm looking into the longer-term), you won't get to really aff up yurina, charlotte AND solano because awakenings next and you gotta try and get some awakened units up.
    By using the SCs you're mentioning, you're effectively also saying that "Cutting short at -4 CR rather than -5 for example would give you a good day, maybe even two of farming." is not gonna happen, so just WHEN are you going to farm affection items? At that rate, even for older players, they're probably only going to manage to full aff like 2 girls every star event. so, are you saying that the others girls you maybe get from premium summons don't need affection considering that a star event comes like once every 3 or 4 events or so?

    Look, we're not saying to have some crazy longass break for newbies to build team; we're just looking for a 1 week break after every event to be able to work up whatever additional members we got (either event or premium summon). Hell, even a week-long break every 2-3 events is better than none, although increased drop rate would really help to balance things out if that's the case. It is not likely anyone would spam premium summons forever if they realize they can't even get their spotlight units up and ready for events and new content. A week break is not going to kill the older players, honestly, and it gives them some time to restock on provisions.

    point being: nobody wants extremes, a balanced approach is often the best approach. Yeah you can say back-to-back is fine for now since there's star rush for breaks, but don't forget that nutaku doesn't necessarily follow the event order from DMM. the next thing you know, they might come up with 6 back-to-back completion/unit farm events, and then you can enjoy getting event units without the chance to use them. which then makes you wonder the purpose of event getting event units at all. and then if there's no purpose in getting event units, the new content becomes relatively pointless and nothing more than just repeatedly grinding events for the sake of grinding them like in PPS.

  8. #8
    And a game that never has any breaks at all is similarly not ideal. There is, however, a good middle ground-- short breaks, not long ones. Long ones are terrible for everyone, both newcomers and experienced players alike. Short breaks give newcomers a chance to build up, and give experienced ones some time to recuperate and build up their new cards / regather aff items / etc. With constant events, there is a constant push to keep ignoring what you have in favour of getting the new thing, because if you don't you are also falling behind (I mean, for myself, not having Karma in this current event was a pretty big deal!)

    Admittedly, right now I am enjoying the "break" in this star event. Not all events are star events, though! Especially not the grindy ones, which we had two of in a row (one of the suggestions by our Anonymous friend was to stop at -4 CR on the grindy events-- I didn't even get my Monk to -4 CR until the very last night of the event, thanks to RNG).
    Last edited by Shadowfae; 11-11-2015 at 05:40 AM.

  9. #9

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    Quote Originally Posted by lolix View Post
    I haven't played for said time , becasue as i said some people actually have to work. It was a very bussy time in my life at the moment , that coincided with my dad getting sick. Dunno why i actually have to explain myself to you. The point is , we need breaks. There are people here that can't stay all day long in his mom's basement and play. That being said , i don't see how a 1 week break between 2-3 events will affect anyone. I meant seriously , would you die of boredom (i don't even get the ideea here. Most event have a couple maps that everyone grinds the fuck out of them untill , i'd rather do dailies then repeat it one more time. It's not like events are exciting more then 1 day anyway) if instead of a event , you would get a 1 week break ? Would you leave the game ? Chill the hell down a bit and grow up. Not everyone can keep playing at your pace , either because of time or money. And new players would get cut out entirely if nutaku kept doing that. But , who the hell cares about newbies anyway ? Am i right ?
    Nice try, I'm a full-time employee too. Doesn't mean I want to kill the game's pace. Again, nothing's stopping you from using SCs to pick up the slack.

    Quote Originally Posted by Shadowfae View Post
    And a game that never has any breaks at all is similarly not ideal. There is, however, a good middle ground-- short breaks, not long ones. Long ones are terrible for everyone, both newcomers and experienced players alike. Short breaks give newcomers a chance to build up, and give experienced ones some time to recuperate and build up their new cards / regather aff items / etc. With constant events, there is a constant push to keep ignoring what you have in favour of getting the new thing, because if you don't you are also falling behind (I mean, for myself, not having Karma in this current event was a pretty big deal!)

    Admittedly, right now I am enjoying the "break" in this star event. Not all events are star events, though! Especially not the grindy ones, which we had two of in a row (one of the suggestions by our Anonymous friend was to stop at -4 CR on the grindy events-- I didn't even get my Monk to -4 CR until the very last night of the event, thanks to RNG).
    We HAD breaks or grind-points in previous events too.

    NOBODY should've grinded the full 700 scrolls in Len's event except for whales. People should've picked a point to stop, then go do whatever they wanted for the remainder of the two weeks. Personally, I chose to keep grinding the event for Sanosuke and Lauren, while stopping at 350. Other people could've just 3-starred the maps, stopped at 30-50 scrolls, and have at least a good week to farm whatever the hell they wanted.

    Affection? Lynn's second-to-last map had a guaranteed crystal drop. I was sitting on 50+ crystals at one point. Len's last map dropped wine at least half of the time.

    Experience? Events in general use stamina faster than charisma. You're going to need to burn charisma on a story map at some point. Not enough? Lay off the events a bit, or use an SC. Easy.

    The only things you can't really grind during events are exp armors and fairies, but if your characters are underleveled, you shouldn't be doing the event to begin with. This event is a great example. We're halfway through and everyone has had a full week to gauge how their team stacks against this event. Everyone should have a clear goal as to what they should do for the remaining half. Farm for more exp? Buy buffs and try again? Give up and focus all in on farming? There ya go. No breaks after the event needed.

    If we had endless farm events where each unit was extremely useful, I *might* concede on a break. Odette was kinda necessary to everyone who lacked a good gold+ mage. Shiho is not a staple unit (though I admit she's been amazing this event due to the lack of ranged unit slots in each map, and hybrid units like her can overcome that obstacle). Lynn is a niche class like rogues that shine best in rush and challenge maps, but aren't necessary otherwise. I already explained Len. Point is, unless you're some super-perfectionist or completely new, you shouldn't be tired from events. You should have better priorities, or use SCs to cover those priorities. NOT slow down the game for everyone else.

  10. #10
    Anonymous Guest
    Quote Originally Posted by soranokira View Post
    Yes, they can get 32*, but it doesn't mean that they can't enjoy the perks of having no events and getting to actually level up + aff the new event units so they can actually try using them. Back-to-back is never a good idea, it easily burns players out.
    There is no 'perk' to having no event. Players can farm affection and levels during events just fine, the only thing stopping people is greed to want perfect event units. Just decide whether you want to eat your cake or not, because you can't (and shouldn't) have both. Cutting short at -4 CR rather than -5 for example would give you a good day, maybe even two of farming.

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