Quote Originally Posted by Unregistered View Post
Didn't Nutaku get rid of NutakuDev though? They could've changed things since then so it's possible what he said no longer applies.
He was still employee at the end of 2016. Maybe this year something changed, no idea.

Quote Originally Posted by DMAsh View Post
Is it just me, has Aigis' entire history been full of neglect from the Devs? Looking at what history I can find, it seems that Aigis has problems straight from the get go, which contributed to (paying) players moving over to the DMM version because of better quality.
Its more complicated.

Back in 2015, NutakuDev posted this regarding rate of events in Aigis:
When Aigis hits the required number of daily active users, they'll implement weekly events. It's growing, so that will happen eventually.
I know your reply to this will be, "If they implemented weekly events, they'd have more daily active users." You're right, but they don't see it that way, for whatever reason.
When they launched game, there was agreement on particular goals game must reach for particular level of involvement of devs.
Ultimately, game failed to reach these goals, but Nutaku persuaded devs to step up their game, bring more events and updates anyway, and thus stimulate game growth. They tried this approach, but it was too late as all whales migrated to DMM Aigis already. They didn't see promised levels of growth despite heavier investments and decided to shut it down.