Quote Originally Posted by Unregistered View Post
That actually sounds quite a lot like the risk-averse business mentality that isn't uncommon in Japan. It wouldn't surprise me if there was just no decision to support it because the company was afraid to take on more risks.

Something like:
- Let's come up with a business strategy!
- We can add more features? No, it's too risky since we don't have the staff to properly support it.
- We can hire more staff to implement and support the features? No, it's too risky since we don't have the revenue to pay those staff.
- We need more customers before can add features or pay staff. What do we do?
- Let's wait until we have some more customers and then we'll come up with a business strategy!

...
...

Repeat for 1.5 years until someone decides there hasn't been enough growth.
I think they were stretch thin for DMM games on Nutaku w/ translation as Aigis did get content but as I heard from older players, there were dry periods and breaks

for Flower Knight Girl, we don't get CSQ as often