Disregarding personal opinions or things such as who is right and who is wrong (which I think it's foolish because what we all want is for this game to continue growing instead of falling into the risk of becoming stagnant and dying out, regardless on the opinion of breaks), fact is fact. If Nutaku wants to maintain this game in good health, they must treat its players accordingly. It's not just events or lack of them, it's rewarding them or even giving away some freebies from time to time to keep them content. They were on a good path up until before Christmas. They gave us some SC's during Black Friday and a lot of events almost nonstop with the occasional break here and there. I liked the pacing they had then. Then something that we don't know happened and "this" began. Events are a way to "pressure" people into going p2w, which means a net gain for Nutaku. Many people won't get burned out of the game because of constant breaks with nothing to do but senseless farming. Don't get me wrong, with Comission Sortie nowadays it's not that bad, just more boring. You do your stuff in like 15 minutes and then you can forget about the game for 12 hours or so. However, I prefer boring to the absolute hell that was MWA before Comission Sortie. I skipped about 2-3 weeks of level farming because I was fed up of that. Decided to stop until Comission Sortie was implemented. I'm sure had I continued doing those missions I would've just quit the game.

So the fact is as follows: more events means more situations in which people are tempted to put in a few coins. People enjoy new content. Thats a win/win situation both for the player and the company. However, if the situation remains as it is right now (Break + Gold Rush + Break + Azami + Break) the amount of money Nutaku gets from MWA will diminish and I'm pretty sure some people will end up quitting. I can live and I understand something like a star event/gold rush or one week break per month (gold rushes and star events can be also used as break time) and I think it's the best approach for both Nutaku and the playerbase. I would prefer constant events but I'm fine with that as well.

Oh, and don't forget we are also missing things like a ton of story missions. It's not just events. I'm sure they will release many things at once (new dailies, AW, and story missions) and suddenly we will have a ton of things to do at the same time. I'm pretty sure someone will complain about it. You can never please everyone at the same time after all.

I sincerely hope there is some sort of problem between DMM and Nutaku. Because if this is Nutaku being a bunch of lazy asses I will be pissed, because if I remember correctly there is no tower defense game that follows this model in English (don't know about Korean/Japanese, but they are another target) which allows them to be more lazy if they want to because players only have this tower defense game to play (it's not the same situation as with other games such as Lord of Valkyrie or Pero Pero to say something, which incidentally have a ton of events).