Quote Originally Posted by DunDunDun View Post
I got interested in this event 'cause i got lucky and dropped Shingen of Kai and i love her 2nd skill (doesn't seem to always activate thought or maybe it,s not always the fastest than atk ? my Sanada with 143 speed would sometime attack before and sometime after Tiger of Kai with 150 speed but with the buff Sanada should be at 153, no ?)
The reason Koyo Gunkan is such a powerful skill is that it affects your entire team, not just the one general. It doesn't account for one of your generals sometimes attacking before another and sometimes after. That can happen if you have skills that only sometimes proc and for only some generals and not others, or if two generals happen to have the same speed and it chooses randomly who attacks first each round. But if you want your team to get stronger, getting more of that Koyo Gunkan skill into play by having other generals inherit it is a major way to do so, as they do stack.

I've got four of them right now, which is good for about +75% attack and defense for my entire team. Add five water guns and that's a total of about +87% speed for the entire team, as well as -23% defense for the enemy team. That kind of stacking buffs makes a huge difference.

Also, Koyo Gunkan always takes effect if the general was alive at the start of a round. If your Takeda Shingen of Kai dies, you retain the effects for the rest of that round, but lose it for future rounds. Like other skills that take effect during combat, its bonuses are not added into the attack, defense, and speed numbers that are displayed on your screen.

For example, my Sanada Yukitaka shows as having 12259 attack right now. That includes attack bonuses from equipment, lab skills, and temple skills. It would also include bonuses from skills that aren't displayed in combat, if she had any, such as Takeda Shingen's Furinkazan skill. The four stacked Koyo Gunkan skills multiply by 1.15^4 ~ 1.749 bring that up to an effective 21141. Then multiply by 2.5 for her attack boost skill in the first round and that makes 53602 attack. Multiply by 1.4 for her peerless skill to get 75043 attack.

And that's before the damage boosts, which include a factor of 1.5 for her 24 generals skill, 1.3 for Zhan Guo Ce, 1.4 for the weakness exploit lab skill, and 3.5 for the inherited Tiger of Kai skill (yes, really). (Bonuses from the python formation and combat training lab skills and oriental horsemanship temple skill, as well as the 2.05 multiple for being an elite black rider are included in the base attack displayed on the screen.) Multiply those together to get a total of dealing about 9.6 times the base damage. You then have to multiply by 0.8 for her being an elite black rider, for about 7.64 times the base damage--on top of an effective attack of 75043. She also has 149 power for good measure, and the opponents have about a -23% debuff to defense from five water gun effects stacking.

And that, by the way, is how to kill most opponents in one hit. It also kills my own general in one hit from a lot of things that deal reflect damage. For the boss in the current event, she can one shot kill four of the five enemy generals, and usually takes out two of them in the first round, unless she happens to hit the Tiger of Kai as one of her opponents, which is still good for taking 129454 troops off of her at the moment. Stacking lots of buffs like that, and especially team-wide buffs, is how you get stronger.