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  2. Flower Knight Girl Integration

  1. #601

    Join Date
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    Quote Originally Posted by jessejames93 View Post
    What 6 star would you recommend with the exchange ticket? I was thinking of the girls who were already bloomable: Acacia, Cherry, Cactace, Pumpkin, Viola, Burning Bush, Loquat, Saffron, Mistletoe, Cattleya, Iberis, Lycoris, Nerine. Who is the best?

    FYI: I have the least amount of Hit 6 stars with only 3, but if one of them is so OP that i need then let me know
    Lycoris has an ability that in creases all team damage by a % that increases the more enemies you are fighting so is a good AoE Sweaper.
    Nerine is very strong for me, I've had her from early on and she hits like a truck.
    Saffron and Mistletoe are great counter girls.
    Acacia is a nice atk nerf girl.
    Viola has an ability that gives your units another type so they do that +50% damage more often.
    Cattleya has a really high ATK buff for a few girls that means her own AoE is one of the strongest hitting out there.

    Can't remember the rest right now but I have and use Cherry, Iberis, Pumpkin (not yet bloomed but soon) and Burning Bush.
    Flower Knight Girl: 255445855


  2. #602

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    Cherry is so-so against normal pests but is a pretty strong addition to any squad built for raid boss fights (-15% attack power for all pests, +40% attack power against bosses for herself and two allies, +10% attack power in general, Cherry and two allies deal 110% normal damage to raid bosses).


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  3. #603
    Unregistered Guest
    ain't we still not sure if we should use prime squads or 2* poke the boss?

  4. #604

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    Poke until RB event comes around is how I do it
    You can poke them all and skip a RB team if its not your thing
    Good RB teams are a bitch to create, it took me months to make one that finally took the 18 million big boy down

  5. #605
    Just got Fritillaria was hoping for double rainbow tonight but she will have to do
    Started: August 2016

    Flower Knight Girl:330997724


  6. #606

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    I don't have Fritters, but looking at her skillset it looks to be the same setup as Kerria to me. You put her at the end of the team and make sure everybody has skill-act. Heck you could rotate her and Kerria back and forth with the same support team until you make two

  7. #607
    I didn't know, thanks for the tip

    Someone said Kerria and Dendro shouldn't be on the same team, does it really matter or am i missing out extra damage?
    Last edited by jessejames93; 10-26-2018 at 11:58 PM.
    Started: August 2016

    Flower Knight Girl:330997724


  8. #608

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    Kerrias trigger rate is .36 at max so that means that she needs a heck of a lot more skill act support than Dendro does.
    Dendro is a natural first turn girl that attacks all one time with all she's got then flames out
    Kerria is a natural long game girl with dodge and defense along with hellacious attack on one.
    Dendro doubles her trigger on the first turn so that means you can run three normal 1.2 skill act girls or only one that does 1.65 on the first turn like Daisy.
    Yes you can run them together but in order to do that you have to force Kerria to be a first turn girl
    I am going to do that using Daisy, Waterlily bride, and Cymbidium.
    I am no math wiz but Daisy and Waterlily bride only multiply the .36 by 2.3 or 82.8% chance to make her use her skill. So she needs more and more than 1.2 normal to reach 100%. Until we get a 1.36 girls Cymbidium will have to do to guarantee 100% that Kerria uses her skill.
    I believe this will work on normal maps
    Share your 6* girls - if you ever get one-otko.png
    EDIT
    Got Waterlily bride up to lvl 50 and gave it spin
    and I don't recommend putting Dendro and Kerria together because trigger team wastes her. Most of the time everything is dead before Kerria can get a crack at them and moving her to the front she is wasted there as well. Kerria is better to put on own team maximizing her own skillset. Dendro doesn't need that much extra power anyway
    I really like Waterlily's skill animation shes a keeper
    You might try a trigger team setup similar to this with your new Fritters since she gets all her kickers out of others skills going off. I would if I had her
    Dendro team just needs three girls with regular skill act as she does enough damage and the remaining one should boost ATK
    Kerria needs everybody to have skill act, and when the debuff girls bloom that have skill act, she will become virtually indestructible except by maps the devs create to counter it
    Fritters I think will be a trigger team setup that works best Multiple 1.65 girls and /or cymbi and a girl who tacks on additional skill damage would be good.
    There that's 3 teams...just figure out what support girls you need to add to pull it off. Good Luck
    Last edited by phob; 10-27-2018 at 11:40 AM.

  9. #609

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    So here's the story.... I got really close to 50 gems due to the new concept missions giving a total of 20... i had to fight some banana nation stages to get more gems and RNG REALLY SCREWED ME FOR SO LONG, then go to 28-3 to get the last flower gem cause i got fed up with nation battles and the game crashed on me during my first perfect clear attempt.... so i went through it again.


    then i FINALLY go to pull with my 50 gems and this happens:

    Share your 6* girls - if you ever get one-epic-pull.jpg


    HASH.TAG.FUCKING.WORTH.


    (on a side note, this puts me at 259 rainbow medals. i already had Lycoris with 4 equip slots too and she failed to go from lv3 to lv4 on her skill but, 12k bond crystals is still nice)

  10. #610
    Started: August 2016

    Flower Knight Girl:330997724


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