I guess...but if you're lucky enough to have it last long enough, the RB quests need 9 separate attacks to complete for the day. And if you spawned it so that it lasts over two game days with adequate RP generation, that's 18 HP just completing one person's quests 1 HP at a time. It's not exactly the most polite thing to do, but at least it isn't a nuke. Without the ability to discern how many attacks made up those 11-15 HP, it isn't beyond the realm of possibility that they're just poking 1 HP at a time like they should.
I have a seed bearer atm that i'm holding onto so i can pop it in the morning on resets for the raid boss quests, feel free to hit it multiple times when i pop it o.o i only have a few allys so if you see it have at it.
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One person hit 11 damage first hit, then went to 13 then 15. While the 11 damage was likely accidental, going up to 15 for one person is moderately disrespectful to others who'd want to get a hit (or two or three) in. Going by original calculation, ideally you'd have 28 people get 3 hits in and 3 get 2 (since pokes likely won't allow for multiple people to get the same killing blow in). I think only 12 people got hits in (at least none of my friends did a true nuke on it and left only 2-3 people getting hits in)
Also, I don't think anyone should be trying to get in 2 days' worth of the RB quests on the same SB, that's just disrespectful to others (18 damage minimum if it lasts that long is 6x your "fair share")
The raid boss of this event ... will not attack
smirk.....![]()
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I thought the raid boss was bugged when I saw my 2* dealing 100k damage. She's just there doing all the hits and stuffs while the boss was just standing there doing absolutely nothing.
That must be the reason I keep solo killing these bosses with 1 unit.... any idea when the bug will be fixed so we can share these bosses?