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  2. Flower Knight Girl Integration

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  1. #1

    Join Date
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    I hit your scorp for 400k damage Myrdin, I didn't expect 2 girls to do that much damage
    IGN: Rupturez
    ID: 618437322

    DMM Server.

  2. #2
    Scorpions are surprisingly fragile for a RB spawned only from the highest 2 sets of campaign maps. I won't touch them with my usual RB teams (mostly silvers and event golds I don't use in my main set) but rather with a set of bronzes/greens (mostly level 30 and below).

  3. #3

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    To my few allies here, don't be afraid to deal high damages on bosses I share. I prefer RB killed fast than see them escape since most of my allies seems offline or without RBpoint when I share them.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  4. #4
    Do raid bosses survive a maintenance? (Assuming that their timer wasnt going to run out).
    I was going to find out - Volarmis had a Seed Bearer up - but someone nuked it in the last minute before maintenance.

  5. #5

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    Quote Originally Posted by kringley View Post
    Do raid bosses survive a maintenance? (Assuming that their timer wasnt going to run out).
    I was going to find out - Volarmis had a Seed Bearer up - but someone nuked it in the last minute before maintenance.
    They do. Provided their timer doesn't run out (which is why I nuked a couple in the last 5 minutes before maintenance. Not any SBs though.)

  6. #6
    Quote Originally Posted by kringley View Post
    Do raid bosses survive a maintenance? (Assuming that their timer wasnt going to run out).
    I was going to find out - Volarmis had a Seed Bearer up - but someone nuked it in the last minute before maintenance.
    Usually they don't because standard RBs have a 2 hour time limit, and maintenance rarely lasts less than an hour and often goes 1.5+ (causing me to miss out on 3 gathers before work >.>)

  7. #7

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    I think we need to consider breaking out the hard hitter here

  8. #8

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    Quote Originally Posted by sniddy View Post
    I think we need to consider breaking out the hard hitter here
    Definitely. Those red event bosses deal a lot of damage, my regular main unit (the one with the Helper squad) manages just over 600k on one of those. The Counter squad seems to deal most of the damage, by the way.

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