This thread convinced me to random share all raid bosses.
This thread convinced me to random share all raid bosses.
If you want to be absolutely sure that your raidboss will die in a matter of minutes without having to spend a second raidpoint to finish it, then that's the way.
I just let it depend on the situation.
Raidboss lvl >78 means I share with allies, especially when I have no raidpoint to spend for the next half hour anyway, meaning I have less use for spawning another.
When there's a raidboss scarcety (like an event which spawns no raidbosses), then I'll share most raidbosses with allies only, so as many people as possible can tag it for their daily.
When there's a raidboss surplus (sometimes happens during the first days of an event where the event currency is dropped by raidbosses), I tend to share more raidbosses with public instead.
I sent a request.
I usually try to hit a RB for something on the order of 5-10% of its total HP. Using one weak girl (except for seed bearers) means that the odds are higher that someone else is going to have to use a 2nd raid point to finish it off.
Good guidelines. I've also made sure I share the one or two scorpions I've found with allies only. I'd spend more time running the 13- and trying the 14- campaign maps if the events/reissues weren't requiring almost all my stamina.
I hit your scorp for 400k damage Myrdin, I didn't expect 2 girls to do that much damage
IGN: Rupturez
ID: 618437322
DMM Server.
Scorpions are surprisingly fragile for a RB spawned only from the highest 2 sets of campaign maps. I won't touch them with my usual RB teams (mostly silvers and event golds I don't use in my main set) but rather with a set of bronzes/greens (mostly level 30 and below).
To my few allies here, don't be afraid to deal high damages on bosses I share. I prefer RB killed fast than see them escape since most of my allies seems offline or without RBpoint when I share them.
Do raid bosses survive a maintenance? (Assuming that their timer wasnt going to run out).
I was going to find out - Volarmis had a Seed Bearer up - but someone nuked it in the last minute before maintenance.
Well, they escape; ergo, they survive [at the hands of the players].
Generally, SBs are the only ones that outlive the downtime, except if (hypothetically speaking):
n minutes/hours on their timer < n hours update (which may differ from one update to another anyway)
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