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Thread: Game suggestion

  1. FKG
  2. Flower Knight Girl Integration

  1. #11

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    Quote Originally Posted by Tenhou View Post
    Think he means its difficult on some maps to know where your girls will run along the paths. Nothing to do with the tiles, only how they will move from start. You can usually figure it out though by looking at where the boss is, where the other starts are and so on :P
    Ahhh that, yeh it's not always 100% clear - even allowing for bosses so - yeh good call


  2. #12

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    Yeah that was what I meant. On most maps it is ok but on that latest ?-8 for instance I had no clue where they would go at the start and to have to possibly waste 120 stam just to find out is really annoying.

  3. #13
    Unregistered Guest
    Stamina is not that bad imo what id like to see is an active ability like Sun Blast but that works in the map and only once like a cane spray that kills 1 mob non boss instatanly all these because it kinda anoys me the amount of times i have to replay a map to get 3 stars just because of 1 f***ing pest that survives xD

  4. #14

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    lol we'd all love that, heck they could sell that at 100g a pop...

  5. #15

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    Surprisingly - FKG has rather fast stamina recharge. Believe me, those 3 minutes for one stamina point are nothing.
    When I compare it to some phone games of similar fashion I used to play (like Chain Chronicle, or Grand Sphere) where the stamina regen was 6-8 minutes, thats when it gets really bad. The recharge rate FKG has is actually quite good.

    Rather than that, I would be happy with some decreased RNG in event mission of 80 and 120 AP. Its bull to force the player to repeat mission like these again and again, only because of over usage of the "random movement" nodes in the map, considering most people will be able to run a 120 stage about 3 times with all gathering points spent on it.
    Thats no fun. No fun at all

    Also I would like to see the Gathering recharge time being reduced from 2 hours (120 minutes) down to 100 minutes. If you dont start in the morning (around 9-11:00 AM) it will be very hard to get the Gathering Quest completed, granted you dont have infinite time to burn (no work/school day etc).
    Last thing I would like to see Is a performance patch. The game keeps chugging and lagging on some maps, and sometimes it even causes "non response" error and crashes. I have rather solid PC that can run good amount of normal games and software yet this browser game keeps grinding my gears with how laggy it gets most of the time. I am running the game with Mozzila Firefox, but I do not think the browser is at fault here.
    My two cents contribution regarding this topic
    Last edited by Myrdin; 06-03-2016 at 02:30 PM.

  6. #16
    Quote Originally Posted by Myrdin View Post
    Surprisingly
    Last thing I would like to see Is a performance patch. The game keeps chugging and lagging on some maps, and sometimes it even causes "non response" error and crashes. I have rather solid PC that can run good amount of normal games and software yet this browser game keeps grinding my gears with how laggy it gets most of the time. I am running the game with Mozzila Firefox, but I do not think the browser is at fault here.
    My two cents contribution regarding this topic
    I don't know if this is applicable for you but typically mine only gets laggy if i have another nutaku game open, such as PPS. If i close or minimize the other game FKG tends to run just fine. Also its laggy because flash is a piece of crap

  7. #17
    Unregistered Guest
    For a different game suggestion, I'd like to see the ability to lock each of your teams to a particular starting camp after the first time you run a map so you don't have to rearrange them every time.

    Unfortunately, as a ported game, it's not likely we'll ever get to see an improvement in the mechanics, but as long as we're wishcasting, that's mine.

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