Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター
Plays Flower Knight Girl, Aigis, Kamihime
Dropped Harem Heroes. Staff deleted my nice reason for not spending $.
Signature made by Myrdin
Now that candy mage (Iberis) has a bloomed form I just need to wait for a deal that includes a 6* ticket so I can pick up Viola. With Viola, Burning Bush and Iberis I can set up a squad that gives someone like Alpinia or Kerria a decent chance of dealing +50% damage to all four standard pest types.
Speaking of Iberis, I verified that her ability that allows squad members to deal bonus damage to pests weak to hit-type attacks affects three squad members total even though the description says it affects two squad members total. I put Iberis, New Year's Ivy, Cherry, Snowdrop and Kerria in a squad together and all five dealt +50% damage to pests that were vulnerable to hit-type damage.
Nutaku and DMM IGN: Tomitain
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Nutaku Flower Knight Girl ID: 610834201 (inactive)
DMM FKG ID: 106750967
DMM FKG Allies: 109/123
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DMM Girls Symphony ID: 34644951 (inactive)
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Nutaku Mist Train Girls ID: 3355988
DMM MTG ID: MSTL0Q45K5E9
MTG Allies: 31/50 (Nutaku), 11/50 (DMM)
Wait, Iberis can bloom?!
Oh I've been waiting on that. But I didn't see it on the in-game news though...
If I was to use a magic only team, then 4 of my 5 rainbow girls can hit lv80
Last edited by phob; 10-19-2018 at 06:30 PM.
sucks that nutaku nerfed her too...
Iberis adds weakness damage towards hit AND pierce on DMM... meaning she should have had 5 ability effects, not 4. (DMM is +32% atk for everyone, up to +20% skill rate based on affection for everyone, enemies miss 12% of the time, adds weakness damage for hit and pierce types for 3 allies with herself included)
not liking what they might do to Helenium then, cause her bloomed state gets 6 on DMM (+20% atk for everyone, +40% more atk for for 3 allies with herself included, up to +20% skill rate based on affection for everyone, counters 100% of the time with 4.25 times def and that's doubled if super counter triggers, +22% def for everyone with 4% reduction when defending and she stays at 1 HP when KO'ed for up to 3 hits, boss damage increased by 12%).
i could be wrong, but i'm hoping they simply got buffed later and we didn't get that yet cause A LOT of characters are far different on ability effects than their DMM versions.... even some weaker rarities
Last edited by MagicSpice; 10-21-2018 at 01:02 AM.