Seen the response there

When Nutaku started we were more involved in the live-ops and translation of Japanese games, but over time we realized that our place was more on the platform / distribution side. We made a lot of live-ops mistakes and tried to learn from them, now we're focusing on what we are strong in.

We still work with lots of Japanese companies, but we want them to handle the live-ops so that the IP holders creation stays inline with that their players want.

Pretty much means we screwed