I would absolutely agree that there was a point...if FKG had any other goal than collecting/improving girls. My point is that if collecting girls isn't doing it anymore, then what change(s) that were listed what somehow make it better?
1.5x leader experience earned - If you're at the point that you're tired of collcting girls, then you're high enough in rank that you shouldn't care about this
2x gold earned on 8/26 - 8/28 - Does gold have any other use than leveling girls/equipment?
A daily, free Premium Gacha is available to roll 1x until 9/4 - If you're tired of collecting girls, here's a free roll to get more girls!
30% stamina cut for Aqua Shadow, Chapter 3 stages - Do you get something from stages that doesn't relate to collecting/improving girls?
30% stamina cut for Character Quests - See above, but in this case once you've done it, there's almost zero reason to do it again.
I'm all for criticism and offering suggestions for improvements, but in this case, the criticism was accompanied by examples of what could be added that don't address the complaint.
So I'll ask again, if collecting/improving girls isn't doing it anymore, then what does DMM offer that could give people another goal that isn't collecting/improving the girls? I'm seriously asking here since I don't play DMM and simply don't know.














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