Quote Originally Posted by Drip View Post
Moonvine is basically a heavier version of Amaryllis, who's quite decent for single target attacks. It's just a shame that raidbosses are designed to NOT kill them ASAP, but rather to let them live as long as possible to let everybody take a stab.
It would be nice if raidbosses worked a bit more like SEGs in PeroPero: way more health, with stacking bonus rewards for finder, highest damage and killing blow, but smaller rewards for everybody else hitting it. Then Moonvine (and single-target units in general) would become way more interresting in my opinion.
Well when you come really high in general, than nuking Raidbosses (except Seed Bearers) is a wanted thing. When i log on with a Bunch of Stamina and some Gathers and start to farm 12-5, i don't want to stop, just because there is a Wasp that needs to be killed. Whenever the ingame Dice lands on Raidboss at the Mission Complete screen, while you still have one up, you get nothing. So i just post in the Discord Chat that they are free to nuke away. New Players in general can just do a weak att with their main team, since they will barely doo 100k dmg, while some Players might be able to kill an entire lvl 60 wasp with one Raid Point.