Lechen is much better due multihit skill + atk-def buff + better atk-def-ms.
Better put this boobie monster with Moonvine+Tachibana+Cymbidium for more skill trigger
Lechen is much better due multihit skill + atk-def buff + better atk-def-ms.
Better put this boobie monster with Moonvine+Tachibana+Cymbidium for more skill trigger
LoV : Nikonana and MidorFeed RIP in PIECES
Aigis : Nikonana lv 181 quit due no interest
FKG : 971807181 Lv 103 27/30 slot 370k
I want to pull but don't think I could handle another 0 5-star pull. It feels like 2/3 of my friend list has at least one 6* now and a few people have 2 or 3. Also pretty disappointed with how low Lechenaultia's HP (and thus total power) is, since I was hoping adding her would finally get me the 400k power quest reward.
Idol Wars Z - Lied
FKG - Lied (529715370) Currently full, adding people when I remove inactives. Might be able to open a space if you PM me.
Event maps are nice and simple this time, since the default positions work for all 4 maps. Last boss is a bit tanky but can still be handled by one squad without the extra cannons. I may throw in an extra pierce unit in my helper squad for this event to make it a bit more helpful.
Anyone know what's under that locked panel in the fourth map?
Idol Wars Z - Lied
FKG - Lied (529715370) Currently full, adding people when I remove inactives. Might be able to open a space if you PM me.
Well, people could use it for farming coins if they really want: put 4 really slow teams on the track to the locked node, and one really fast team (a certain 870 speed helper comes to mind ) on the shortest track towards the flagpole. As long as the fast team reaches the flagpole before the rng node is unlocked, it can give quite some coins on completion.
Something like that crossed my mind but didn't think it would be viable. But since you brought it up I gave it a spin. Placing my own helper squad at the 3rd camp (counted from the top, with the blue arrow pointing towards it), and my other squads each containing just 1 of my slowest units at speed 210, 210, 215 in the loop. My ally's helper squad was in the 300s, slowest I had available. The main squad was able to clear the map before the node gets unlocked although with heavy casualties lol.
End result was 5712 gold and 242 seeds. This is, in no way, comparable to 12-5 farming. So yea, in case anyone was thinking of trying.
Yea I suppose it will benefit newer players with difficulty covering too many pests on that map. Helps them to get 1 *. When I first did the map I thought there would probably be a pest under it or something worthwhile given the 4 levels of locks. When I unlocked it though...
Last edited by thewind32; 07-26-2016 at 09:38 AM.
FKG ID: 421796724
Exactly, and that's really sad, knowing you need to trigger it 4 times for that...
Well, in fact that's just an easy way to finish the map (but not 3*, of course), with the 5 Teams at the same starting Camp, like that you only have to deal with few enemies/Boss. But still, they could at least have added a Chest there IMO...