Quote Originally Posted by thewind32 View Post
Something like that crossed my mind but didn't think it would be viable. But since you brought it up I gave it a spin. Placing my own helper squad at the 3rd camp (counted from the top, with the blue arrow pointing towards it), and my other squads each containing just 1 of my slowest units at speed 210, 210, 215 in the loop. My ally's helper squad was in the 300s, slowest I had available. The main squad was able to clear the map before the node gets unlocked although with heavy casualties lol.

End result was 5712 gold and 242 seeds. This is, in no way, comparable to 12-5 farming. So yea, in case anyone was thinking of trying.



Yea I suppose it will benefit newer players with difficulty covering too many pests on that map. Helps them to get 1 *. When I first did the map I thought there would probably be a pest under it or something worthwhile given the 4 levels of locks. When I unlocked it though...
I have been farming it for gold have been getting 10k to 11 k gold around 400 seed. I put 3 in the 2nd camp, the one that loops for cannons and 1 group in the closed loop camp with Lily who negates spider webs( you don't want to go slow,the gold/seeds you get depends on the distance you move ). and I put 1 group at the bottom to kill the two bosses there. (it also finishes it for 3 medals) all groups move from 515 to 582 the group in the closed loop moves 515.