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  2. Flower Knight Girl Integration

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  1. #1
    Unregistered Guest
    Tips for people grinding 1-3 / 2-1, do not kill or send request to other people for killing the raid boss that you have spawned.

    Otherwise you will just keep killing and spawning another one instead of having secret garden.

    Leave it there for the full 2 hours or until you stop farming.

    - - - Updated - - -

    You will have more chances of spawning secret garden too, since raid boss is unavailable for spawning as there is already one

    - - - Updated - - -

    In my experience, bosses and gardens spawn completely independently of each other. There is no benefit to SG spawn rate from holding on to raid bosses...you'll just spawn nothing if the RNG determined that you were supposed to spawn another boss. Of course you may wish to avoid killing the boss for other reasons, but it won't get you any more SGs.

  2. #2

    Join Date
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    Quote Originally Posted by Unregistered View Post
    In my experience, bosses and gardens spawn completely independently of each other. There is no benefit to SG spawn rate from holding on to raid bosses...you'll just spawn nothing if the RNG determined that you were supposed to spawn another boss. Of course you may wish to avoid killing the boss for other reasons, but it won't get you any more SGs.
    This is correct, you will often find you get no spawn when a raid boss is up, this can be because you have a boss and you were meant to spawn another.

  3. #3
    Unregistered Guest

    Lightbulb

    Random gee-wiz information for those interested.

    True percentages based on multiple pulls.

    Disclaimer:
    - this can apply to any gacha pulls; be it in this game or others
    - this does not assume or take into account poorly-designed/rigged/weighted random engines
    - randomness (math) becomes more accurate the more pulls one can make

    Here is the math for pulling at least one X rarity from a multi-pull gacha.
    note: the math for pulling more than one (i.e. at least 2/3/4/etc) is different and gets a bit more complicated, so we'll stick to one so people can get a feel of what the actual percentages are.

    1 - ((100 - C)/100)^N
    1 - ((100 - <percent chance>)/100)^<number of pulls>

    example: currently a 6 star girl has a 0.5% of dropping on a single gacha pull for 5 flower gems
    however, it's better to use 50 flower gems for not only 1 extra pull (10->11), but for a larger attempt as well

    6 star
    1 - ((100 - 0.5)/100)^11
    1 - (99.5/100)^11
    1 - (0.995)^11
    = 0.05364542018655696690418950195313
    = 5.354% for (at least) one pull out of 11 to be a 6 star

    here are the remaining chances for your viewing pleasure

    5 star
    1 - ((100 - 6)/100)^11
    1 - (0.94)^11
    = 0.4937017927507942803456
    = 49.37%

    4 star
    1 - ((100 - 30)/100)^11
    1 - (0.7)^11
    = 0.98022673257
    = 98.02%

    3 star
    1 - ((100 - 63.5)/100)^11
    1 - (0.365)^11
    = 0.99998468131418123243611440429688
    = 99.998%

    as you can see, it's nearly impossible to not pull at least 1 3-star girl during an 11 pull.
    it may happen 1.54 times out of 100,000 11-pulls (i.e. likely around 1.1 million girls pulled from the gacha)


    final thoughts:
    do know that these chances are not linear.
    if you pulled 11 twice in a row, it would not double your chances for a 6-star, but because the chances are so low it very nearly would.
    instead, replace the exponent with a 22 to get your answer.
    the higher the chances already are, the smaller the increase will be, but regardless it will move closer to 100%

    6 star (11 -> 22)
    5.354% -> 10.44%
    5 star (11 -> 22)
    49.37% -> 74.36%



    warning: the following may induce headaches, trauma, nightmare, and flashbacks.
    you have been warned

    sources:
    https://en.wikipedia.org/wiki/Binomial_distribution
    or google:
    chances over multiple rolls

  4. #4

    Join Date
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    Triggered by raw text equations... typeset that stuff fam
    にせがいじん

  5. #5
    smr Guest
    I found out that turning autorun off and spam clicking the next button during a mission is alot faster than setting it to on, never knew this trick before

  6. #6
    Quote Originally Posted by smr View Post
    I found out that turning autorun off and spam clicking the next button during a mission is alot faster than setting it to on, never knew this trick before
    Faster (click-spam) vs. Convenient (auto-run, you can click once and walk away, come back a few minutes later to see if SG/RB spawned)

    Trade-off but it's nice to have the option.

    If you for whatever reason (had to leave, fell asleep, etc.) have only a few hundred XP until level up but a lot of stamina, start a daily mission (or gift), but just before your girls reach the flag, Retreat. You'll get a small portion of the XP, but keep all the drops (I've found I usually get 48-55/160 XP for the 80 stamina Daily/Gift maps doing this), and still use the stamina without it being wasted. This lets you put that stamina to use instead of wasting it when you get the free refill from leveling up.

  7. #7
    Space Guest
    Quote Originally Posted by smr View Post
    I found out that turning autorun off and spam clicking the next button during a mission is alot faster than setting it to on, never knew this trick before
    Nice info sir, Thanks. It really helps

  8. #8
    Unregistered Guest
    Flower Gem tips

    1.Never ever use Flower Gems to restore raid or stamina points, those things regen on their own.
    2.Expanding your knight roster will happen more often than your equipment list since dragons and fairies occupy the same space as your knights. As long as you have enough space for your equipment, you really don't need much more.
    3.Wait for 50 gems for the 11 for 50 special.(Or at least wait for the limited gacha) Premium gacha doesn't look to be worth it

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