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  1. #1

    Join Date
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    Quote Originally Posted by Corintis View Post
    Alright! Game isn't back online yet, but basic hompage is updated. Looks like we got a Bat, a Witch and a Pumpkin in the new gatcha!

    (Event) The Great Parade of The Ghost Pumpkins-bandicam-2016-10-18-05-29-09-858.jpg
    The Witch is great in my opinion. I hope i will get her eventually. The maintenance is pretty long this time. Maybe they launch a new 6* Gacha too.

    DMM FKG ID: 986648592
    Name: Wutan

  2. #2
    Vortex Guest
    WTF?

    I thought dipladenia's event would be going for another 8 days. Are they just... abandoning it?

    ???

  3. #3

    Join Date
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    Quote Originally Posted by Vortex View Post
    WTF?

    I thought dipladenia's event would be going for another 8 days. Are they just... abandoning it?

    ???
    Uh, no? It's been two weeks.

    The timer on the maps had an extra 15 or so hours on it, but that was a minor mistake, since the date of the event clearly says it would end today on 10/18.

  4. #4
    The maitenance is taking some time and Nutaku said that they are making new implementation.

    What do you think it will be :
    New equipements ?
    Revival Events ???

  5. #5
    I think new equipment.
    Flower Knight Girl ID: 305847614(Please notify me if you want to FL request me)
    FL list: 31/31

    Kamihime Project ID: 979936

  6. #6
    would it be too much to ask for the garden already ?

  7. #7
    its usually a 1 hr long maintenance and its already been 2 hrs!

    - - - Updated - - -

    we DEMAND our Whaleship!

    - - - Updated - - -

    oh well hopefully this maintenance will end before i finish my dota match
    Take care of you waifus and you'll be happy

  8. #8

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    Quote Originally Posted by noheart09 View Post
    would it be too much to ask for the garden already ?
    They're working on it.
    にせがいじん

  9. #9

    Join Date
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    Drool.

    Halloween is always my fav just in general and across the board MMO/online game-wise when it comes to themes! Ahh, good ol WoW Halloween decor..<3

    Oh but what delicious candies they tempt us with this haunted hour! 8) NEED the witch nao.

    Time to stick on Powerwolf/Rob Zombie, yuhp.

    FKG: Izanami
    ID:058000155
    "Mother of the Beginning, Defiant of Yomi and Sealer of Fates, sages whisper that her smoke-wreathed steps haunt the land under the alias..Baccara".
    Incoming anime with stylish mecha theme - Kickstarter: https://www.kickstarter.com/projects...?ref=user_menu
    need your fright-fix while waiting for Kojima's next project? - Kickstarter: https://www.kickstarter.com/projects...?ref=user_menu
    and here: https://www.kickstarter.com/projects...?ref=user_menu

  10. #10

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    Quote Originally Posted by Myrdin View Post
    Roentgen:
    What is your party speed and deployment for the map ? I usually get 238 per clear, which is still reasonable, without the need to tweak any teams, but I am a bit curious how to run it a bit more efficiently.
    Note: This is highly individualized, so it may not work for all.


    Yesterday, I was playing around with different combinations centered on my slowest 4*, 3* (never thought I would use the likes of Cary who had been collecting dust), and even 2* (!!!) That said, I put dupes of Bianca Clover and Strawberry on each team. Speeds ranged from 440 to 460. I got 244 most of the time and 250 only once.

    Later that day, I decreased every squad speed to less than 400, repeated ?-3 and missed 1 of the 2 moving pest groups, ending up with just 234 pumpkins.

    Last night, before that special gacha update, I reverted to what worked, carefully removed a few golds/silvers and had something like the one here (see image), netting me 253 and 259 and called it a day.

    Attachment 2142 Attachment 2143

    As funny as it looks, I get results.

    I have an even more outrageous strategy at the moment:
    • Team 1 (448): Main pest-clearing team with 5* and 4*. Should be strong enough to clear 3 of the 4 pest groups without blast assist. Should also be neither too slow (so it can catch up to the 3rd pest group, the one moving from west to middle path) nor too fast (so it won't destroy the bottom lane nest). Letting it die in the boss fight so as to not kill my farm if it reaches the flag.
    • Teams 2-4 (~210): Only consists of the slowest 3* and 2*. Not for pest clearing, but for collecting extra pumpkins from small pests. Slow enough not to run over >1 nest with each movement.
    • Helper (300-400): Should be strong enough to clear the 4th pest group as well as any remaining boss left unkilled by team 1.

    I've been using the following camp deployment for all my runs, aiming to stay on the map for as long I can:
    Teams 1-3 at NW/top camp (as squads move from 1 to 5, I place the first 3 teams at the camp farthest from the flag)
    Team 4 and helper team at SW/bottom camp with team 4 going second on the fork node (causing the helper to loop around for a second time, preventing it from reaching boss node for a while)


    Quote Originally Posted by IvanLedah21 View Post
    I'll leave helper squad as is, if my forum allies prefer it this way (it is better for Mission 12 farming, but slowing down would be better for event farming)
    Much appreciated!

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