A Team power is more than just TP.
So I have been working on a special project to test team composition :
The FKG Fight Simulator Project !

Basically it's an excel which simulate a team fight, including skill and ability effects.
You can find informations and examples of team composition in this thread : Team Tactics

You can download the file here :
http://s000.tinyupload.com/?file_id=...11056617999655


  • How to use it :

Download the file and unzip it.
In the TEAM SETUP part of the excel, put the stats, skill and abilities of your Waifus. That's all.
For the abilities, use the ID (found just below TEAM SETUP).
You can also edit the Pest Team.

  • Important :

DO NOT CHANGE the RED parts. They are used for computation and automatically updated.
The parts you can edit are in blue.
Also, you can use copy/paste, but avoid cut : it can mess the cell references.

  • Special Tips :

> The Pests have infinite HP
But you can setup the duration of the fight with the parameter "Number of turns"

> Parameter "Target weakest":
0 : the pests will attack "randomly"
1 : the pests will mainly focus on the knight with the less HP

> For HP drain skills (Rogue Edge, Death Waltz...), the "Skill Target" value is 1.5

> For Multi-Hit skills (Double Thrust, Triple Drill..), the "Skill Target" value is 2.5 or 3.5


I am waiting for your remark and comments.