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  1. #1
    Quote Originally Posted by Myrdin View Post
    Hoho I remember how my friends who played this bigtime since start were pissed/sad about the game suddenly dying.
    I tried it a few times, but to me the game was uninspiring pieco of crap, where older players who had bigger character pull, could literally pull some crazy combos out of their without as much as an effort. And the mechanics were pretty much nonexistent. Boring, dull, uninspiring.
    Plus it was shitty Marvel Universe, which is one of the worst balanced universes I´ve seen out there.

    -------------------------

    As for the whole pay 2 win thing. While it generally is correct that Nutaku/DMM content is Pay 2 Win, the fact that its exactly that - general - categorizing is the important part.
    Generally - yes its pay to win, Case on case basis - not its not exactly pay to win, simply due to the lack of PVP.
    P2W is not applicable in non PVP games.
    Thats like saying someone who has the same game as you, but buys a DLC extra content is P2W. That makes no sense at all.
    Or generalising that all boys like blue clothes, all girls like pink clothes, all cats hate water and all asians love rice.
    That is simply wrong as there always are exceptions, and its not possible to stay objective on the matter if one decides to ignore those exceptions.

    So yes, while FKG belongs to the generall category of P2W games, FKG itself, the way its setup, the way it handles Player to Player interaction, with literally 0 PVP content is NOT a Pay 2 Win game, as simply there is NO competition in the game (and I dont consider the TP ranking to be a "proper competition"). You can pay to enhance the pace of you progress but, unlike in a PVP game this does not net you any distinct advantage over other players.
    Thats simply not a thing.
    I agree, as does EAB and I'm sure others but apparently Zandel considers any speed-up "winning" as well

    I already pointed out games like PPS, DP and AS are Nutaku P2W games for sure. MWA, FKG, X-Overd and the like are not due to total lack of PVP. Not sure about BGR (haven't seen any yet but there were hints about Guild v. Guild or something), ditched OI early on, and not touching SP due to it looking like a horrific money grab.

  2. #2

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    I would say FKG is "pay for convenience".
    It's much quicker and smoother playing the game with good 5* and 6*.
    You can beat the game with 3*/4* but is it fun to use crappy units unless they are waifus? Hell No.

    The horrible Gacha Rates and Gem Starving (Nutaku Version) don't affect Whales that much compared to F2P cause they simply spend money to get good 5*/6* etc.

    ...and that's pay for convenience.

    It's problematic calling new 5*/6* girls "cosmetical" cause those Girls have stats^^

    Stats and Abilities are relevant for Gameplay.
    Last edited by Wutan; 01-03-2017 at 10:02 AM.

    DMM FKG ID: 986648592
    Name: Wutan

  3. #3
    Quote Originally Posted by Wutan View Post
    I would say FKG is "pay for convenience".
    It's much quicker and smoother playing the game with good 5* and 6*.
    You can beat the game with 3*/4* but is it fun to use crappy units unless they are waifus? Hell No.

    The horrible Gacha Rates and Gem Starving (Nutaku Version) don't affect Whales that much compared to F2P cause they simply spend money to get good 5*/6* etc.

    ...and that's pay for convenience.

    It's problematic calling new 5*/6* girls "cosmetical" cause those Girls have stats^^

    Stats and Abilities are relevant for Gameplay.
    All the terms we come up with

    that said, Convenience is a good word for it. Pay to Waifu isn't quite right since as you said, their stats and abilities make it easier to clear maps (as you said, even though you CAN clear it with 3/4*s, it's neither easy nor particularly fun for most people)

  4. #4
    Quote Originally Posted by IvanLedah21 View Post
    All the terms we come up with

    that said, Convenience is a good word for it. Pay to Waifu isn't quite right since as you said, their stats and abilities make it easier to clear maps (as you said, even though you CAN clear it with 3/4*s, it's neither easy nor particularly fun for most people)
    Well..pay for convenience is a lot of it. Pay for waifu is a part of the motivation for at least some people - certainly those who spend on their favorite even when the stats don't support it. If you count having a large collection as winning, then it's arguable as P2W. (And definitely golds and rainbows are not just cosmetic). However, with no PvP there's no place where a small advantage feels critical, and unlike some other games (including some Nutaku ones) there's never a point where you will either have to grind for an enormous number of hours to make the smallest bit of progress or just pay out (which I count as P2W).
    As a side note, I think the 3*/4* stuff is a bit missing the point. Even a purely free player should have (with time and diligence) a decent collection of event golds, and a reasonable number of gacha golds from free FGs. I've only been playing since mid November, and I have 8 event golds (all but Monotropasturum at BS5/E4), and from my free FG 10+1 rolls, 2 rainbows and 5 golds, and 3 more golds from 5* tickets (Christmas, starting player, starting player day 7 login). Even with more average luck (1 gold per 10+1 roll) that'd still be something like 15 golds which should be able to get through most levels.

  5. #5

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    Quote Originally Posted by kringley View Post
    Even with more average luck (1 gold per 10+1 roll) that'd still be something like 15 golds which should be able to get through most levels.
    At 6% chance to pull a gold, it's actually closer to 1 gold per 17 rolls on avarage. Just sayin', before someone with bad luck gets salty at your estimate.

  6. #6

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    Quote Originally Posted by kringley View Post
    Well..pay for convenience is a lot of it. Pay for waifu is a part of the motivation for at least some people - certainly those who spend on their favorite even when the stats don't support it. If you count having a large collection as winning, then it's arguable as P2W. (And definitely golds and rainbows are not just cosmetic). However, with no PvP there's no place where a small advantage feels critical, and unlike some other games (including some Nutaku ones) there's never a point where you will either have to grind for an enormous number of hours to make the smallest bit of progress or just pay out (which I count as P2W).
    As a side note, I think the 3*/4* stuff is a bit missing the point. Even a purely free player should have (with time and diligence) a decent collection of event golds, and a reasonable number of gacha golds from free FGs. I've only been playing since mid November, and I have 8 event golds (all but Monotropasturum at BS5/E4), and from my free FG 10+1 rolls, 2 rainbows and 5 golds, and 3 more golds from 5* tickets (Christmas, starting player, starting player day 7 login). Even with more average luck (1 gold per 10+1 roll) that'd still be something like 15 golds which should be able to get through most levels.
    Yeah you are right the 3*/4* stuff is a bit missing the point. But if your luck is really bad (the legendary bronze pull exists ) it could be a long time until you get a full party of Gacha 5*/Event 5* and in that case it's convenient to speed up the process( i did it). My luck is not the worst but far from the best cause i always get 5* i am not a fan of...

    There are even some guys quitting Nutaku FKG recently because of there bad luck and gem starving. If there luck will be better on DMM is another Story but they have more chances to roll something good cause DMM Players get much more free gems than us.

    Your luck is solid though cause you already got 2 Rainbows and 5 Gacha Golds. You also started at the right time (Black Friday Deals, 5* Tickets etc.).

    Let's say it's convenient to pay for Girls you actually want.

    Not all Event Girls are good though. Heck there are a few Event Girls which are weaker than some 4*. Calla and Gentian are considered one of the weakest Event Girls. Same goes for Gacha 5*: Gerberea has lackluster Abilities and stats (HP is really bad, her attack stat is good), Bipinna Cosmos isn't that good until she gets her Skill Buff (damage becomes 1,8x to all enemies) and her Bloomed Form. She works decently in a Shine Crystal Collector Squad but there are still other Girls outclassing here.

    So unless the mentioned Girls are considered waifus it's better to replace them asap.

    And yes i agree: If you are a Collector and you want all available Girls it's definetely P2W.
    Last edited by Wutan; 01-03-2017 at 07:32 PM.

    DMM FKG ID: 986648592
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  7. #7

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    Pay 2 waifu is everything about looks, and stats are a generally an afterthought. AKA it's less about "I need a unit that can do X", it's more about "I want this unit because my dick compels me".

    In Aigis, there's plenty of units who are niche at best, if not nigh-useless, but have great designs, so people level/awaken them anyway, like, say, the sailors.

    In FKG, I barely pay attention to stats/abilities either. Do I *need* a character that can negate speed panels? No, I have Lilac for that (let's conveniently ignore how she would plain not drop for me the first time her spotlight came). Is Nerine/Christmas Rose sexable? Absolutely.

  8. #8

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    Quote Originally Posted by IvanLedah21 View Post
    All the terms we come up with

    that said, Convenience is a good word for it. Pay to Waifu isn't quite right since as you said, their stats and abilities make it easier to clear maps (as you said, even though you CAN clear it with 3/4*s, it's neither easy nor particularly fun for most people)
    Pay for convenience is the pinnacle of well built freemium gaming

    I still think Nutake have the pay point set way too high, $20 for a 6* would temp me a lot more then $60

    I'm sure they've decided some whales > more minnows, at least I hope they have but right now I wonder if the greed will ultimately lead to the fall of the game

  9. #9
    Quote Originally Posted by sniddy View Post
    Pay for convenience is the pinnacle of well built freemium gaming

    I still think Nutake have the pay point set way too high, $20 for a 6* would temp me a lot more then $60

    I'm sure they've decided some whales > more minnows, at least I hope they have but right now I wonder if the greed will ultimately lead to the fall of the game
    This new deal is a step in the right direction, but that's after a couple of very wrong steps (they actually ticked off a lot of established whales, and only a handful actually went for the last few, at least among those on Discord). $50-60 has historically been the established price for guaranteed 6*s ($30ish for 5*), but the last couple deals have been gold-centric at prices on par with rainbows or worse. Their greed probably kicked them in the rear hard enough for them to spit out a deal like this (given the deals since BF's insanely good one, I doubt their holiday sales totals were where they somehow expected), but I'm not getting my hopes up for continued good deals. Time will tell, I suppose.

    That said, your first sentence is truth. Freemium gaming survives on PFC, because even with costs being low compared to many companies (salaries, rent, equipment, etc. but no cost for materials for manufacturing, for example) it's obviously unsustainable if you don't get SOME gamers to pay.

  10. #10

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    Quote Originally Posted by IvanLedah21 View Post
    This new deal is a step in the right direction, but that's after a couple of very wrong steps (they actually ticked off a lot of established whales, and only a handful actually went for the last few, at least among those on Discord). $50-60 has historically been the established price for guaranteed 6*s ($30ish for 5*), but the last couple deals have been gold-centric at prices on par with rainbows or worse. Their greed probably kicked them in the rear hard enough for them to spit out a deal like this (given the deals since BF's insanely good one, I doubt their holiday sales totals were where they somehow expected), but I'm not getting my hopes up for continued good deals. Time will tell, I suppose.

    That said, your first sentence is truth. Freemium gaming survives on PFC, because even with costs being low compared to many companies (salaries, rent, equipment, etc. but no cost for materials for manufacturing, for example) it's obviously unsustainable if you don't get SOME gamers to pay.
    Sorry, with all due respect, you have no idea what you are talking about. Everything they did was STRATEGY.

    If 6*s always costs $10 every single event, and suddenly they have one that costs $45, people are going to complain that it's a horrible deal, etc.

    They have to have those other deals, so that when these deals come, people are more likely to want to pay for them, because, psychology.

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