Quote Originally Posted by Eversor86 View Post
You mean phase 2 of re-issue event?

I wrote a bit about it in the reissue page. I used 2 top and one in each other start location with similar speeds on all squads. This way you have 3 chances on bottom RNG node that at least one squad will go up and make killing that left pest (5) in the middle circle easier. And then you have at least 4 chances on top RNG node to get to the right pest (4) in that middle circle. It seems that paths after teleport work in such a way that RNG node hidden behind locked node (B) moves you left or right. While the RNG node just before last boss (8) can move you down towards boss or up towards chests. So technically you should have at least 4 chances to kill pest (7) and at least 5 chances to go up and take chests (with each squad that goes up giving you more chances to kill that pest (7)).

Don't really know if there is any better starting set-up to do this to minimize RNG even more. Thou there is not that much of variance, as you need to have at least 2 top (to unlock boss hidden behind locked node (A) and kill him), and at least 1 on left and right starting spots. So squad from bottom could go somewhere else - for example to left to increase chance to reach pest (4) faster. I managed to 3 medal it on second try. Only reason why my first attempt failed was that all 3 teams gone left on bottom RNG node and only one of all 5 squads gone towards pest (4) on top RNG node. And that squad was weakest and died while fighting pest (5) .

BTW do you remember how much stones drops in Beginner (15s) and/or Advanced (50s) maps? Forgot to note that down so my mini math guide on reissue page lacks that info.
Oh shit, I mixed up the threads LOL

Sorry man, I must have been so tired today