Well done ^^
Well done ^^
@Steele
I hate to correct Ivan but max affection only gives you a 20% additional bonus over where you would be. Evolution then doubles that.
Still, at low levels affection bonuses are quite large compared to base stats, so it's less surprising that a low level max affection 2* out stats a 50% affection 5* at a similar level. As the levels go up, the affection bonus stays the same so the 5* will pull ahead in time.
Total power also doesn't even begin to include skills and abilities.
Because this game doesn't involve any actual player input in battles other than the occasional solar blast, glass cannons per se are less useful - your girls will take damage, since there is no control on your end on dodging/positioning or anything else. They have to be able to survive enough hits to take full advantage of their attack power until your units are so high level that they can usually one round enemies.
Thanks everyone for your input
Ah, mixed up the Evo bonus with the Max bonus. My bad.
And yeah, Glass Cannons are bad. Fortunately, no girl is an irredeemable glass cannon (as in, will die in 2 hits regardless of what buffs your team has), but Ability synergy on teams is REALLY helpful later on, as TP is a rough estimate that is skewed by HP and the fact it does not take into account Passive Abilities or skill usefulness.
This. I probably should have come to forums first as I usually do, but I didn't know this site existed when I started. I feel like I have too much into it at this point to start over via new account so I'm going to go with what I have. Team 1 is at 52K power with no girls evolved. I'm seeing here that I should have max affected and evolved at least 1 or 2 characters by now instead of having say 20 Knights in their 30's with about 10 in the 40's/50's. Given enough grinding I think I can fix it, really just need to rack up levels and dragons on the 5 and 6 stars.
So...that being said...I have 2 4*s at lvl 50 98% affection and 2 6*'s lvl 47 and 51, the 51 at 98% affection. Should I go ahead and evolve the 4*s or holdout resources for the 6*s??
Well, I don't really know what others think about this but I don't recommend to have 1 or 2 high level girls with low level girls in the same team. I think it's better to have less powerful girls with almost the same power. The team wil be more efficient. At least it's what I have noticed on this event with teams of 2 5* and 6* ~lvl60 (evolved, max affection) and some random unevolved low level 5* and 4* added just for speed.
The 4*s you KNOW will eventually be phased out, so I'd recommend going for the 6*s, who will stick around for eons (unless you somehow whale hard enough to get more than 20 6*s... >.>). Only caveat to this is if you're having issues clearing event stages even with powerful helper squads, in which case it might be better to go for short-term boost to let you get over that hurdle.
Thanks for the help/advice. I have one ally (75K power) who can get my teams thru all the 80 stamina event levels for now so it's all good.
And I don't whale...well..not anymore after I learned my lesson on an MMO I blew $15K+ on that closed suddenly after 5 years...soo..yea there's that
I'll do maybe $30 worth of gold occasionally but nothing like I used to.
If you're looking to build your squads, it's not a bad idea to evolve a few 4* to fill holes in your teams until you get units to replace them. The resources needed aren't huge (100k in coins and 1 large dragon) - I mean if that's a huge chunk of your money then yes hold out, but I found it easy enough to replace that. I found it much easier to get together the dragons for silvers. Past evolution, I only leveled mine to 30-40 or so, i.e. what I could do with the lvl 5 manyus and maybe a few lvl 20s.
There are significant advantages to having 4 squads that are reasonably strong - the helper may be getting you through tough maps for now but you'll stand a better chance of collecting more items/chests if all of your squads can get through pest nodes, and a better chance of three-medalling maps as well (which means more FGs for current event maps.