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  1. #51
    Unregistered Guest
    Quote Originally Posted by maotd View Post
    Someone know how much exp each stages give?

    can't remember exactly but should be around 110, 170, 260 and 360 respectively


  2. #52

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    about to lvl up soon, 327

    have to stop grinding event maps since they give a shit ton of exp - don't quite remember the exact #
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


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  3. #53
    Quote Originally Posted by HungryHunter View Post
    about to lvl up soon, 327

    have to stop grinding event maps since they give a shit ton of exp - don't quite remember the exact #
    ...Huh? 360 XP is standard for 80 stamina event maps (comparison: 80 stamina SG and daily maps give 160)

    Compared to 544 for 44 stamina on 14-5... not sure what you're talking about.

  4. #54

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    like wut I said, too much exp

    If I did 80 stam event, I lvl up rite now

    Just gotta wait for tonite when daily quests renew and hunt raid bosses after using up dem summon items today
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
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  5. #55

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    I think it'd be beneficial if we figured out a system for the spawned raidbosses before phase 2 starts. The Spawned raidbosses give way more currency, with occasionally something else, and it'd be a big shame if everybody wastes their Taste of Fall while there's 20 other summoned RBs available. Our main limitation is the amount of raidpoints we have available (unless you think trading an FG for 3 raidpoints is a good deal. I don't.)

    So, I'd suggest:
    1) If the summoner can't kill the RB with a single weak attack of his main squad (very probable!), then he uses his main squad to hit it with a weak attack. Everybody else just pokes, but doesn't kill, unless the RB has less than an hour (maybe an hour and a half when many people are active?) left. Once it has less than an hour left, just hit as hard as you can instead of poking!
    2) Share summoned bosses only with allies, unless you worry about it getting finished in time (you have to go offline, few friends online, etc)
    3) Don't summon a raidboss when you can already see 2 or more summoned bosses from your allies. Save your Taste of Fall thingies for the next day or something. (reason: you might see only 2 summoned bosses, but your allies might see 4 or 5 of them, reducing the probability they'll hit yours!) Ofcourse, you may finish one and then summon a new one.

    And on top of that, just a general hint: don't summon on the first day of phase 2. You'll probably be able to get a dozen public shared raidbosses that day, since far from all players read these forums. Just ignore the green ones, go for the red ones, then the yellow ones.

  6. #56

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    shit, too late for me. Been attacking raid bosses of any color

    I usually switch support w/ allies or anyone - do have bosses dat escape

    Used up my falls today b/c I coldn't grind maps - better save some tonite
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

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  7. #57
    ChibaInu Guest
    Quote Originally Posted by Drip View Post
    I think it'd be beneficial if we figured out a system for the spawned raidbosses before phase 2 starts. The Spawned raidbosses give way more currency, with occasionally something else, and it'd be a big shame if everybody wastes their Taste of Fall while there's 20 other summoned RBs available. Our main limitation is the amount of raidpoints we have available (unless you think trading an FG for 3 raidpoints is a good deal. I don't.)

    So, I'd suggest:
    1) If the summoner can't kill the RB with a single weak attack of his main squad (very probable!), then he uses his main squad to hit it with a weak attack. Everybody else just pokes, but doesn't kill, unless the RB has less than an hour (maybe an hour and a half when many people are active?) left. Once it has less than an hour left, just hit as hard as you can instead of poking!
    2) Share summoned bosses only with allies, unless you worry about it getting finished in time (you have to go offline, few friends online, etc)
    3) Don't summon a raidboss when you can already see 2 or more summoned bosses from your allies. Save your Taste of Fall thingies for the next day or something. (reason: you might see only 2 summoned bosses, but your allies might see 4 or 5 of them, reducing the probability they'll hit yours!) Ofcourse, you may finish one and then summon a new one.

    And on top of that, just a general hint: don't summon on the first day of phase 2. You'll probably be able to get a dozen public shared raidbosses that day, since far from all players read these forums. Just ignore the green ones, go for the red ones, then the yellow ones.
    I feel like there are more RBs than RPs. I just hit everything with main squad w 1 RP. sometimes my own RB sits around for more than 1h so I can't run more event campaigns (or i waste a RB summon). i won't use my Tastes until i have spare RPs and I haven't had the chance to spend any yet.

  8. #58

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    Quote Originally Posted by ChibaInu View Post
    I feel like there are more RBs than RPs. I just hit everything with main squad w 1 RP. sometimes my own RB sits around for more than 1h so I can't run more event campaigns (or i waste a RB summon). i won't use my Tastes until i have spare RPs and I haven't had the chance to spend any yet.
    I honestly wouldn't bother poking, I did for a couple friends during day 1 and it took over an hour before each died, one likely spent extra RP just to attack again to kill it. It's not like they're super rare or anything. You can easily just refresh the raid spawns to find another raid boss anyways.

    I'm just gonna save tastes for phase 2 in hopes the next phase raid boss has better bonus item drops.

  9. #59
    Unregistered Guest
    I don't know about you guys but for almost any kind of raid boss, if the timer is longer than 1 hour, I use 1 level 1 2-star knight. It does like 200 damage. That way, more people can get in and share the rewards. Maybe I'm wrong, but my impression is that most participants get the same amount of reward, with the discoverer getting a separate bonus. The problem is if everyone does tiny attacks, the boss will never be defeated. But I've always done it this way and always get the reward.

  10. #60

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    I do the same and didn't have any issues. Could probably use full force cause it will be at most 300k if I get lucky with my squads and weak attack.

    For now I barely spawn anything of my own, just poke others bosses. There is enough of them with refreshing by upgrading with a single manyu or giving single gift, or reloading whole game (if I am out of the previous 2 things).

    Will be less "stingy" when I will be done with reissue I am trying to do in background, cause I didn't even start it cause of previous main event stamina hungriness (already done half of it).

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