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  1. #1
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    Quote Originally Posted by Taon View Post
    I don't think they're bugged or nerfed; my guess is that when DMM first put them in they were 10% and later moved up to 40% to adjust for harder missions. 40% would be overkill on Nutaku right now.
    It always started at 40% on DMM. One indication it's bugged on Nutaku is that the number doesn't change if a team dies.


    Quote Originally Posted by le Lantana du waifu View Post
    i had 6-5 done on first try, apparently for the lulz of the fkg gods. cause next 3 attempts went the way of hillary clinton. do have to ask, gear really affects the outcome? groupwise, after my 6* goes the way of Valhalla, it's pretty much on to the last stretch, that is bossfight. Where, as much as i gathered, equip matters jack.

    i know the break-thingie-argument to equip your gals, i wondered if it's any good outside of that.
    Equipment stats count for the ship and are therefor vital.

  2. #2
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    It always started at 40% on DMM. One indication it's bugged on Nutaku is that the number doesn't change if a team dies.




    Equipment stats count for the ship and are therefor vital.

    balls. gotta go hit dem reissued left-over points for jewelry now

  3. #3

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    Whaleship is still very do-able. I'm not a good example, but I only lost maybe 10~15% of my HP. I would imagine most can do W6-5 will probably 30% or so hp left. Well, as long as they are not a fairly new player.

    Flower Knight Commander | IGN: Ampchan | FKGID: 300316473 | Discord Name: Ampchan
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  4. #4
    Unregistered Guest
    Whaleship RNG too stronk. You can lose one run and finish the next at 50%.

  5. #5

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    New whale missions still easy enough to clear, 6-5 comes close but with that new break mechanic it's not terrible.
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  6. #6

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    Quote Originally Posted by Zandel View Post
    New whale missions still easy enough to clear, 6-5 comes close but with that new break mechanic it's not terrible.
    Pretty much this. If it's too hard for some, then that's a prime indicator that you need to improve your girls; level, evo/bloom, equipment, affection/2nd affection, ampies. Don't forget about the new Promotion skills (1st turn ATK up is by far the best choice, a tanky unit with Taunt (and some form of Evade) can help ensure your stronger units don't die first).

    Oh, and 6-5 is not advisable to just hit Start and ignore; make use of your Solar Blasts (try and reserve for the Ancient Pest exclusively since it adds a lot to the faint meter). Have one girl in the crew who can spawn solar shrine nodes on the map (Strawberry Candle, Nigella); having another who spawns healing nodes (Chocolate Cosmos, Lantana) can help (though usually it seems like 1-2 nodes spawn after the mid-boss Pest).
    Last edited by Taon; 12-21-2017 at 07:51 AM.

  7. #7

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    I lost on whale boat mission 6-5...

    I was literally 1 hit away from victory...

    Welp. There goes the rest of my motivation for the rest of the day. DX
    Flower Knight Girl



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