Guess I can't really speak to whether this will "kill" FKG, as I don't really spend money on it, so it's not like my playing habits have any bearing on its existence, but... I dunno, I just don't understand how a ranking (and nothing else) can make people quit.

Perhaps if there was some form of PvP in FKG. That I would understand. I've seen people quit games when they finally realize that - no matter what they do - they could not advance any further, whether by RNG or skill or whatever. They got their enjoyment, their rush, out of winning and improving; take that away and they leave. So shoving in their faces a whole bunch of people who are demonstrably "better" than them, and give them no (reliable) way of attempting to "beat" them, is gonna push them away.

But in a PvE-only game, where the only real "competition" between players is a glorified high score table... I dunno. The exact same waifu-collectathon is there as before, and the exact same dick-waving contest is there as before; the only real difference is now there's a billboard somewhere saying who has the largest dick in the world, as opposed to just your own group of friends.

I dunno. I just don't get it, I guess.

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DMM does have a level cap. It's just that it's 250 and there's no real incentive to get there, so nobody tries to reach it except as a challenge.

Anyway, the awfulness of this new ranking system will depend entirely on whether non-whale players are paywalled from getting appreciable rewards. If that is the case, then you have a very good argument for heading to DMM, if you didn't already.