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  1. #61

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    This is a hell of a thread...took me quite a while to read every post so in the spirit of community discussion, I'll throw my $0.02 on the table too. I'm relatively new to this game and Nutaku in general and I play it as I presume it's supposed to be played: Login, get daily login bonus, run some maps till I run out of stamina, pound some raid bosses until all points are gone, try to complete some daily quests (but never all), collect winnings, and level/equip/play free gatchas based on goodies I received during playing. Maybe an hour or so a day. I'm so noob to this genre, I had to actually (and unashamedly) ask what a waifu is and was told the whole point of the game was collecting them aka Pokemon style, except for adults. And only girls. Hot girls at that who want to bang you every chance they get. I'm in on that.

    So rankings are blah blah blah to me personally. I'll never whale into the top 50 so I don't really care per se. I have been in other games where, yes, rewards are ranking based. I guess it is truly a matter of perspective. Some may remember a previous thread where I explained the MMORPG world I come from and what a whale actually is to me. There's no way, for example (in said totally different game) I was going to spend $1,000US+ in one weekend event to get the top tiered spender award. Yes, you read that correctly- $1K. The game had a Big Spender event maybe 2-3 times a year for massive rewards but a massive buy in. I didn't give a shit because instead of spending money I built my character, intelligently taking the time to understand the game's mechanics and build my character to compete (and mostly defeat) the whales. So because I did this, I never felt at a disadvantage. So I din't have the "big shiny thing" the whales had...big deal...it's pretend and doesn't exist anyway, so what do I care???? The game closed after a solid 6 year run and it served it's purpose. It entertained me for 6 years straight. And it was over, character gone, items gone, and nothing to show for it because, hey, it's a game. No more, no less. And I moved on with my life because that's how it goes and I still talk to gaming friends from there on facebook or whatever.

    I can't believe that everyone is freaking out about the game MAYBE closing.
    Guys, here's a sober reality for you. EVERY GAME CLOSES. Hell, even EA took games offline that were popular and naturally caused a huge row, but I don't see EA going out of business. There's maybe 3 or 4 I can think of that aren't completely bot/hacker infested that are still online and those are directly due to the fact that they are monthly subscription games AND the publisher is also the developer ( a VERY VERY important thing to understand in this gaming space of F2P games). Every F2P game I have ever played in the last 15 years has closed without exception, no matter how popular and how many whales there are. I take this knowledge then, going into every game I play. I'll throw some cash at it to help the game continue if I like it, or grab a unit/equip/vanity thing I like and that's it. It's not an investment, there's no guarantee just because you feel you spend a certain amount every month that the server will stay open indefinitely.

    The game will end at some point. Period. Accept it. The reason they give you for it closing will be stupid. Accept that too.

    Understand that if you want, say Daisy, and you throw enough cash to hit the gatcha up a million times to get her, then you better level her, evolve her, and screenshot every dam picture/love scene you want of her because she's going away and all that cash you threw at it is gone along with her. I did this for the units I had in Girls Kingdom (I thought it was interesting, a hentai Clash of Clans as it were) when I saw it was closing so now I have a small hentai collection from that game (only because I started it about 3 months before it closed), which really is the point, so collect those waifus and don't sweat the changes as long as they aren't game breaking, and if they are, remember, it's only a game, no more, no less.


  2. #62

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    The issue isn't simply about the game closing.

    The issue is about the game closing before DMM's version closes.

    Refer to post 21.

    Quote Originally Posted by Unregistered View Post
    "If a game dies, it dies" is a terrible attitude to have. If a game dies because of bad decisions that could easily have been avoided, then you have every right to blame its publishers, and some degree of concern is warranted here because many Nutaku games already died because of bad decisions.

    FKG players are fully justified in throwing a fit about the game potentially taking a P2W direction, because by doing so they may prevent that outcome. If Nutaku gets the idea that implementing substantial rewards for high global ranks will make the game less profitable overall, they will be pressured to abandon their current plans and return to a more user-friendly approach.

    Rather than leaving Discord, the best thing Nameless could have done is to reassure the channel that all players will be entitled to whatever reward they will come up with for this ranking business, and follow through on that promise.
    And to add, there was no reason for Nutaku to drop the ball on games like Kanpani or X-Overd, both of which are thriving perfectly well on DMM and at least the former was well-liked at launch. Hell, there's a Prisma Ilya collab going on right now in DMM Kanpani that's honestly making me pretty green with envy. But I digress.

    But no, we're never seeing that here because Nutaku had to go and fuck up that game's schedule, stagnating the playerbase and killing off an otherwise-perfectly healthy game. And god knows what really happened with X-Overd, but anything that looks like it could repeat history here is a big no-no.

    So if you're telling me you're fine with Nutaku FKG having the same shitty management here just because "muh existential crisis", you're part of the problem. Things dying eventually doesn't mean things should die early. If there's still content left to be had, we better fucking get it before the inevitable end.

    I for one would be fucking pissed if the game suddenly closed before we got Bloom evolutions. You sure as hell would bet that I'd be triple-archiving Daisy's Bloomed h-scene and whatnot.
    Last edited by Eab1990; 05-24-2017 at 09:15 AM.

  3. #63
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    Again, "this game is eventually going to close anyway" is not an argument for letting the game close sooner because of stupid decisions. EN FKG already reversed its position on certain issues because of user backlash. If you want Nutaku to give up on the idea of ranking rewards, the best thing you can do is raising a ruckus, preferably in places like Discord where Nutaku staff can see it.

    If you're okay with the idea of ranking rewards, you should realize that a) this system runs a good chance of shortening the life of the game and b) people are therefore justified in not wanting it, so stop with this "how dare people complain about something that is obviously risky for the game" nonsense.

    While I'd first like to see what the hell they're actually planning, the current user response is good because it may make exercise more care about their plans and encourage them to come up with something that is fair to both paying and non-paying players. One idea would be to implement a kind of "ranking medal", similar to whale medals and life crystals, that allows a top-ranking player to get some reward girl/equipment in X months and a low-ranking player to store his medals for a longer period of time and get the same reward in Y months.

    Another, better idea would be to scrap ranking rewards altogether, because in all likelihood nothing good is going to come out of them.

  4. #64

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    I get why the player base is upset. The game I played that closed here in North America is still online in Korea and it had stuff our version never got for the same exact reason: Shitty management by the publisher that literally broke the game beyond repair and the Korean developer refused to issue patches for what wasn't simply an unpopular game feature, we're talking full bore account exploits where players had their entire account hacked and yea we were pissed beyond belief that this publisher broke the game, essentially, by it's mismanagement. I even tried to play the KR version (which is near impossible because KR games require a KR SSN and cell number but we got around that) until they banned us, not because they got us by IP address but, rather, because we were the only 20 or so players that spoke English so that gave us away.

    I guess that's my message in a very long-winded roundabout way. We can't control the publisher and we can try to campaign for what we want but at the end of the day when it comes to games from Japan, Korea, or any other non-localized home-grown version, we're at the mercy of the publisher. I'm not trying to belittle anyone's feelings about their time investment in the game because, hey, be honest, your online time is worth something. You can choose to spend it on youtube, your preferred news/entertainment source, or even Nutaku games. The problem, inherently, is that game publishers in general, don't give a shit about your time. They care about $. No more, no less. Because with no $, there aren't any games. There has to be a balance and THAT, I think is part of the issue here. Balance of whales vs F2P, balance of original JP version and localized, balance of, well, the bottom line business balance to pay the bills, keep the servers running without chasing away customers. And of course, the whole point of this thread, balance between useful and disadvantageous features.

  5. #65

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    Okay, but news flash, "we can't control the publisher at the end of the day" is no reason to discourage the naysayers like *some* people in this thread/on Discord are doing.

    Defending Nameless for a stupid decision just because "he doesn't owe us anything" is bullshit, since it still hurts Nutaku in the long run.

  6. #66
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    Quote Originally Posted by Eab1990 View Post
    Okay, but news flash, "we can't control the publisher at the end of the day" is no reason to discourage the naysayers like *some* people in this thread/on Discord are doing.

    Defending Nameless for a stupid decision just because "he doesn't owe us anything" is bullshit, since it still hurts Nutaku in the long run.
    I'll agree, defending Nutaku or Nameless isn't really what we need here. They've pulled enough stunts already to waive that benefit of the doubt.

    ...Nor is attacking them, however. I can guarantee they're not intentionally trying to sink FKG. Because it, in part, pays their paycheck. And people like their paychecks.

    So again, we go back to the basics. We don't want FKG to crash and burn. Nutaku doesn't either. Oh hey, we all should agree there. Fair enough.

    If FKG turns into a game where you cannot have a satisfying experience with little to no money spent, the free players (and occasional spenders) will leave. This playerbase, while likely not responsible for a majority of the FKG income, is responsible for a fair chunk (if not a majority) of the FKG users. If these players leave, and all that's left are the big spenders, the game will not survive for long, leading to aforementioned crashing and burning.

    And *that* is where the topic needs to be rooted. Not in bickering about who kicked whose dog, or translation quality. Because that's framed in concrete terms that Nutaku cares about - money and playerbase retention. That's what they listen to, and what drives their decisions. Because it drives their paychecks.

    They'll keep it up with the annoying attitudes and disconuts, because none of that really does too much to affect us having fun with our waifu-collectathon. Hell, I couldn't give two shits whether half the UI was misspelled - what's the alternative, read it in moon runes? It looks like crap, and is horribly unprofessional, but I can still just choose to ignore it and play the game.

    ...But if they get the idea that a change will affect money spent or playerbase retention, *that* change will be acted on.

  7. #67

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    I just opt to not deal with Nameless directly at this point, since he's made it abundantly clear that he's not good with PR.

    Given that, lately, he chats a lot less in public and doesn't respond to PMs either, the feeling is likely mutual.

    (I will, however, continue to shit on blobz for as long as he acts the way he does.)

  8. #68

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    Quote Originally Posted by Eab1990 View Post
    I just opt to not deal with Nameless directly at this point, since he's made it abundantly clear that he's not good with PR.

    Given that, lately, he chats a lot less in public and doesn't respond to PMs either, the feeling is likely mutual.

    (I will, however, continue to shit on blobz for as long as he acts the way he does.)
    As an aside, what is it with gaming people like this anyway? We were in Maryland and realized we were only 2 blocks away from Bethesda Software so we decided to knock on the door and the biggest bitch in the universe opens it told us to piss off immediately and that we're trespassing...REALLY??? Made me want to rush the door and slam her into the huge Pip boy statue that we were able to get a glance of in the lobby thru the crack in the door that she opened.....

  9. #69
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    Quote Originally Posted by Mindrunner View Post
    From what I've been hearing from some people on youtube is that most Devs have a low opinion about gamers in general.
    To be fair, not all corporate buildings are meant to be accessible to the general public. The building I work in, if you walked into the main lobby, the secretary would likely ask you to leave if you weren't either an employee or there on official business.

    I mean, that's no excuse to be rude about it, but... Random tourists knocking on your door and making you stop the paperwork you were working on aren't going to endear themselves to anyone, especially if you're not supposed to be dealing with tourists.

  10. #70

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    For many the bad sign or red alert start on last maintenance but for me
    alert sign already ringing in April.

    Everyone may know our FKG version should reach its 1st year anniversary in late April
    or maybe in begin of May and if it's anniversary time
    it should have A LOT free stuff give away for celebration.

    But what we got during that time? We got a cheap DEAL for rainbow ticket.
    After that a DEAL from voting ticket.
    It's not right in my opinion why they celebrate anniversary by poking into their customers wallet?
    They should give away free stuff as gift to thanks customers that support their game until it reach
    it 1st year of service.

    With all of that I start to play FKG on DMM and my life is all different there.
    I can tell one different thing I get almost 300 free gems in pass 2 month.
    From being newbie, from speacial giving away, from collaborate project.
    Can you get this amount of free gems in 2 months in Nutaku FKG?

    I left the rest to give food for your thought. Feel free to use your grey cell.

    Now I just wait for maintenance time and see what Namely & CO. will or will not announce.

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