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  1. #1
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    Quote Originally Posted by Eab1990 View Post
    Lycoris:
    1.2x skill chance
    +22% atk
    15% enemies? (gonna need clarification on this)
    It increases the party's attack power by 15% multiplied by the number of enemies at the start of the battle. If there's three enemies, she increases everyone's attack by 45% + 22% from the other passive.

  2. #2
    Unregistered Guest
    Apricot's ability is once per battle, not once per turn, though it's still incredible. Dendrobium's double skill chances do apply for her double attack (other double attacks also benefit from the first-turn buffs of Cymbidium, Daisy, Anthurium etc. if they trigger on the first turn).

    It's worth noting that Lycoris' blooming is so overwhelmingly powerful (who needs stats when you have the best offensive ability and second-best defensive ability in the game?) that she should be an instant pick for min-maxers, but her blooming is late enough that it won't be too relevant to Nutaku players. If you're in for the long haul, you'll also want to pick up a dodge rainbow (which Lycoris is) for the amazing synergy between dodging and the attachable taunt ability, which will make you all but immune to non-skill attacks.

    But yeah, I agree that rainbows should always be chosen based on looks. There aren't many maps that require min-maxing, even on DMM, and these that do exist can mostly be cheesed with the right golds.

  3. #3

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    Thanks, updated main post.

  4. #4

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    Hmmm a lot of mine do not have bloom forms.... not that I really care they are all too cute to need them anyway.

    Herbaceous Peony: (no bloom yet)
    Snow Drop: (no bloom yet)
    Christmas Rose: (no bloom yet)
    Oncidium Bride: (no bloom yet)
    Flowering Peach: (no bloom yet)
    Flower Knight Girl: 255445855

  5. #5
    Great post Eab, thanks heaps.

    Question for you, why doesn't Alpinia make your top selections list? Her low Attack is boosted by the +20%, and then she gets the counter with 3.75 x Def. Looks very powerful to me?
    Flower Knight Girl ID - 522072974

  6. #6

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    The top tier list isn't really mine, per se, not that anyone would deny that most of those listed are indeed broken.

    There's also some level of power-creep going on here too, and pre-bloom Alpinia without her special was already kinda power-creeped to begin with. I guess you can make the argument that her special still makes her relevant, though you'd think a dodge passive would suit her better than a counter passive. She'd make great competition for being a tank compared to Ionocidium/Lycoris/Saffron/etc. if not for that.

    But anyway, the only underwhelming ones on the list would probably be Cherry and Acacia. And again, it's because they already have the incredibly good -15% enemy attack skill to begin with.

    Everyone else is some combination of a massive stat booster, skill booster, or counter/dodge survivalist.

    On the other hand, attacking twice, party-wide tankiness/attack negation, and so on probably puts those higher than the rest.

  7. #7
    Any idea when blooming girls will start?

  8. #8

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    Quote Originally Posted by Eab1990 View Post
    I guess you can make the argument that her special still makes her relevant, though you'd think a dodge passive would suit her better than a counter passive. She'd make great competition for being a tank compared to Ionocidium/Lycoris/Saffron/etc. if not for that.
    I think if Alpinia had dodge instead of counter (which I absolutely agree would better suit her) she'd probably become the premier tank; right now Alpinia is consistently the last member of my main squad (that has a full hp/def amped Saffron) to die. That life drain attack is just ridiculous with max skill level and high attack numbers.

    Also, if only Ionocidium didn't have that utterly derpy animation....
    Last edited by Taon; 07-27-2017 at 06:08 PM.

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