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  1. FKG
  2. Flower Knight Girl Integration

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  1. #1
    Quote Originally Posted by Myrdin View Post
    20 bond crystals here. So I suppose it was the last one, coz I sold shit tons of 3* just before that one, due to the event we had with bunch of drops.



    Made ya look! ^_^


  2. #2

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    I just took a look at Scotchbroom's bloomed abilities and its not that great for a rainbow

    although that may be different once we get more specialized maps, notably the solar drive ones

  3. #3

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    Quote Originally Posted by smr View Post
    I just took a look at Scotchbroom's bloomed abilities and its not that great for a rainbow

    although that may be different once we get more specialized maps, notably the solar drive ones
    The thing about Scotch Broom is her flexibility; she's something of a jack-of-all-trades girl that fits just about perfectly in with most squads. Party atk+, skill trigger+, solar drive damage +50% and shine drop +25%. The solar drive damage bonus is the largest of the other girls currently available (40%). You're right about the solar drive stuff not being as useful now as opposed to later, but even discounting that, her first two abilities are still great.

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