- How does the buff abilities work? (How does it choose girls)
- FKG
- Flower Knight Girl Integration
-
yeah, i find that the more they affect with the buff, the more reliable it is....
just my lead team is running with these buffs-
Lycoris: +18% atk to 4 members
Helenium: +30% atk to 3 members
Iberis: 1.2 skill activation to all members (if max affection), +15% atk to everyone
Scotchbroom: same as Iberis
Sakura: +18% atk to everyone, 1.2 skill activation to all members (if max affection), +35% atk to everyone during raid bosses, everyone deals 5% more damage to bosses and raid bosses
so if someone is lucky and it's a raid boss (like the current event at the time), they'll get 131% atk, 1.6 times the skill activation rate (pretty much pushes it to no less than 35%) and deals 5% more damage with their attacks... and bonus points if it's a magic-weak raid boss
even then, they'll have no less than 82% atk increase.... looking at the opposite
and just remove 35% if it's not a raid boss so... 47%-96% atk at all times. and at the least, 2 members WILL get the max amount
can't wait til I can bloom my other 4.... looking at the wiki for the DMM version, the numbers get even more stupidly OP
Last edited by MagicSpice; 03-16-2018 at 05:49 AM.
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