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  1. #1

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    Cherry Sage and Paederia in particular really benefit from having life steal on their special skill since they have damage reduction (-10% pest attack power) and attack power boosts (+30% for herself and two allies against bosses with Cherry Sage, +10% attack power with no strings attached for the entire party with Paederia). Get -60% pest attack power from the other four squad spots and either of those two Knights can last a LONG time against all but the strongest of boss pests.

  2. #2
    What are your plans for building a team?-hq.png
    So I'm an idiot who thought you could only use abilities once per squad or row but nope you can put the same ability on every single girl so that fixes my problem with speed hell so I can make a better skill squad now
    1 - Multiple attack
    2 - Avoid
    3 - Attack increase
    4 - Enemy skill/attack decrease

    Might swap Victoria Bride/Chickweed around as Chickweed doesn't have avoid but Victoria Bride does but I also want squad 1 to have some attack increase
    Besides that I think that's my best girl squad made for now
    "The way of the flower is grand and proud!"

  3. #3

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    Quote Originally Posted by Tomitain View Post
    Cherry Sage and Paederia in particular really benefit from having life steal on their special skill since they have damage reduction (-10% pest attack power) and attack power boosts (+30% for herself and two allies against bosses with Cherry Sage, +10% attack power with no strings attached for the entire party with Paederia). Get -60% pest attack power from the other four squad spots and either of those two Knights can last a LONG time against all but the strongest of boss pests.
    i seen a dmm raid strat that did a team of -70% atk...

    they were taking 1 damage a lot of the time from a raid boss VERY late into the storyline... i bet even event raid bosses is laughably easy with them...

    in fact, the vid is here:


  4. #4

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    Quote Originally Posted by MagicSpice View Post
    i seen a dmm raid strat that did a team of -70% atk...

    they were taking 1 damage a lot of the time from a raid boss VERY late into the storyline... i bet even event raid bosses is laughably easy with them...

    in fact, the vid is here:

    Laughably easy? No, but the team does indeed take very little damage. Strangely enough, I see the 5* girls more often take only 1 damage than the 6* girls. For the 6* girls, it's still generally below 500, usually only 100-200, so overall, survivability is still crazy, and so is the amount of damage they can deal over a long period.

  5. #5

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    With the right setup, even the lastest broken boss 'Nidhogg' in the special event during middle February is easy.

    Nidhogg has 3 form, every form deal AOE dmg hard that can kill full upgrade rainbow in 2 - 3 turn.
    But if you know which rainbow to pick, you can kill it with 1 team, worst case 2 team.

  6. #6

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    The reason the 5* girls takle less damage than the 6* is most likely because of equipment buffing the 5* girls to 1-2k more Defence than the 6* girls. 6* with full Equip slots take no damage at all in a -70% damage team.
    Flower Knight Girl: 255445855

  7. #7

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    Quote Originally Posted by Zandel View Post
    The reason the 5* girls takle less damage than the 6* is most likely because of equipment buffing the 5* girls to 1-2k more Defence than the 6* girls. 6* with full Equip slots take no damage at all in a -70% damage team.
    that's if you take the event 5*'s...

    gacha ones typically have higher base stats and such, but don't get easy access to skill lvs and equip slots...


    it's part of the reason why i'm so eager to get event girls to fill the holes...

  8. #8

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    Quote Originally Posted by MagicSpice View Post
    that's if you take the event 5*'s...

    gacha ones typically have higher base stats and such, but don't get easy access to skill lvs and equip slots...


    it's part of the reason why i'm so eager to get event girls to fill the holes...
    Given that the 5* units in that video were clearly 5/4, I'm not sure what your objection to Zandel's point is.
    Last edited by Taon; 03-29-2018 at 06:04 AM.

  9. #9

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    Quote Originally Posted by Zandel View Post
    The reason the 5* girls takle less damage than the 6* is most likely because of equipment buffing the 5* girls to 1-2k more Defence than the 6* girls. 6* with full Equip slots take no damage at all in a -70% damage team.
    I actually noticed the same thing on my own teams (including the debuff squad), where most 6* girls also have full equipment and are fully amped up. It's kinda like there is some odd modifier at work that caps the effect of DEF for 6* girls stronger than it does for 5* girls.

  10. #10

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    Quote Originally Posted by Drip View Post
    I actually noticed the same thing on my own teams (including the debuff squad), where most 6* girls also have full equipment and are fully amped up. It's kinda like there is some odd modifier at work that caps the effect of DEF for 6* girls stronger than it does for 5* girls.
    honestly, just the base stats alone are a difference....

    factor in better abilities and a higher affection boost and the def difference skyrockets


    Quote Originally Posted by Taon View Post
    Given that the 5* units in that video were clearly 5/4, I'm not sure what your objection to Zandel's point is.
    not an objection, just stating a point

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