- Abilities discussion
- FKG
- Flower Knight Girl Integration
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For the mains I use
Recovery boost for Alpinia and Kerria.
Taunt for Saffron
Atk up first turn for trigger squad
Speed adjustments as necessary
For Whale I use ATK up first turn for everyone not on team 1
For nations I use Recovery boost for all that have life steal and Defense and/or speed adjustments on most of the rest
Recovery boost is worth it. I don't have or plan to get the Critical up anytime soon until all girls on all teams are leveled up on the rest.
Last edited by phob; 06-06-2018 at 12:33 AM.
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