Quote Originally Posted by Iggzikof View Post
Anemone / Alstroe Maria / Nerine are outside "highest 20 power rating"
Funny enough, Anemone is also in the top 3 of damage dealers. As Phob said, total power, or power rating, don't mean shit. Seriously, it's true.

My ideal random party for the crystal break in Whaleship battles would probably be:
Kerria
Anemone
Mei Plumblossom
Cactus
Fritillaria (provided she is last)
I'm roughly estimating those five could reach 450k damage against the crystal.

His most important point though, is to put knights with single target special attacks on positions 4 and 5 within their squad. Knights with tripple strike attacks like Anemone (but also Jersey Cudweed and some other recently added ladies) should be put after knights with AOE attacks as well. Single target and tripple strike units are the ones that will clean up the pests left standing after the AOE barrage.
Despite being an AOE girl, Fritillaria should also always be in the very last position within a squad, so she benefits from any special attacks preceding her turn.

Another good thing to get used to, is synergizing your squads. Throw as many girls with a buff to triggering special attacks together as you can, and you get a squad that trigger a LOT of special attacks. Throw girls that debuff pests together, and you get a squad that takes very little damage.

Sometimes, these synergetic squads even benefit from adding certain 5* girls. The best example would be Cymbidium: 4 max skilled girls with a 1.2 buff to trigger special attacks (which is additive) + Cymbidium (2x trigger on the first round for the entire party, which is multiplative) results in a guaranteed trigger for every girl on the first round. 3 max skilled girls with a 1.2 buff + Cymbidium is actually already enough to get a guaranteed trigger for every girl except Cymbidium, who will have a 96% chance to trigger instead. Guess what glass-wearing 5* girl leads my first Whaleship squad?