Quote Originally Posted by Shieun View Post
Do we know what is the base proc rate for DA?

Also rush (s) gives 1% extra DA proc chance on SL20. --
Or does it?

I've said it time and time again on these forums - I doubt it. DMM players got freaked out by the Awakened Brahma and haven't ever properly tested it, I'd say. The basis for this is that everywhere else, Double is budgeted much, much better than Triple. Like in UE, 100 Double buff is 25% and 100 Triple buff is 10%. Double gives you more damage output, and this holds true in most abilities as well.

It is of course possible that this doesn't hold true in weapons, but I'd say that people are grossly underestimating it. There's also the thing that...
Quote Originally Posted by Shieun View Post
On that basis alone, i am already doubting its significance. 1 extra hit out of 100 hits on average, doesnt sound that enticing over 3% permanent atk boost.
... 3% Assault is NOWHERE near 3% more damage. At the very most it is 1.5% more damage (this is once your Grid hits 100% Assault), and chances are it'll be even less than that. As your Grid improves, this is reduced more and more and more.

You know what's pretty important to do once you have a full FLB grid of 15%+ Assault weapons? Hitting more than once with those stats. You know which stats get better and better the closer it gets to 100%? Double and Triple. You know which stats are getting a 10%-15% boost with second anniversary update? Motherfucking Tiara set bonus.

In other words, even IF the 1% more Double is true (which I personally doubt), it's still NOT AS BAD AS PEOPLE KEEP SAYING.

Anyway, once I finally complete my more accurate damage calc(*), we'll be able to tell a lot better(**). At this moment, I'm pulling speculation out of my ass, you're pulling speculation out of your ass, he is pulling speculation out of his ass, everyone is just speculating all around(***).
Quote Originally Posted by sanahtlig View Post
--
IMO, the best weapons are Assault mid and Defender low.--
Sure, if you had the freedom of choice. Which you usually don't.
Quote Originally Posted by Not Registered View Post
You're being way too optimistic with these so called 'catch up' measures.--
Oh yeah, I meant to comment to this post much earlier.

While it's true that the catch up measures have been rather lacking, they're still extremely vital. One thing which hasn't been mentioned is... motherfucking dual-skill SRs. Those things can easily triumph over single-skill SSRs and will notably boost new players progression. I would've killed for that shit when I was starting my account.



(*)Coming soon theaters near you in 2019
(**)Warning, a spreadsheet is not a simulator and will not accurately predict true in-game conditions, consult your doctor before use
(***)Not recommended by 4/5 dentists anywhere