Quote Originally Posted by Unregistered View Post
Do people bother leveling Ability Power past 1 for Hercules? It feels like keeping it at 1 is enough. But then there's also a problem where unless taunt is actually useful, the other 4 aren't worth getting and the extra points seems better invested in ability power.
I put one point in it and it's alright. Takes the cap from 700k to 756k. That's effectively 56k more damage per 7 turns; about 8k free damage per turn (against content where debuffs work). Is that good? Not really. But it's alright.

The second and third points are 1/4th as good, nearing useless on Herc. I wouldn't put points into those.


As for Taunt, I'm actually starting to find it useful. I've finally seen Herc die before team members now, as she has a fairly higher chance of being targeted with six points. Unlike with other Souls, considering what a tank Herc is, that's not even a bad thing. With the damage she soaks, it's either her or 2-3 Hime dying.

Is Taunt worth the points? Eeeeh... maybe?