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  1. #1
    Quote Originally Posted by Quarters View Post
    I'm well aware that the team would be more powerful with off-element eidolons. I'll change them eventually, but at the moment I'm having fun with a pure Wind Team. It does make me excited to see how much of a power boost will come from doing so...

    As for Souls, this is the one team where it will never change. I doubt Slashley remembers that they once recommended a change for me, but this is more of a personal thing than an optimization thing. I have an obsession with Jehanne D'Arc across various shows, games, manga, and real life.
    If you aren't willing to trade out Joan, you should rebuild your team around that. Right now it's overloaded with defense and healing abilities and not enough offense. Make sure Joan's using Saint Gauche for the elemental damage and give her Black Propaganda.

    I'd use Cybele, Azazel, and Hastur in your main team and, if you plan on MTix, CuChulain or Titania. The other Himes you have are pure defense or healing. They're fine in reserve. Do you have any good Offensive Wind SRs? You might get mileage out of that.


    Dejnov.

  2. #2

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    Quote Originally Posted by Dejnov View Post
    If you aren't willing to trade out Joan, you should rebuild your team around that. Right now it's overloaded with defense and healing abilities and not enough offense. Make sure Joan's using Saint Gauche for the elemental damage and give her Black Propaganda.

    I'd use Cybele, Azazel, and Hastur in your main team and, if you plan on MTix, CuChulain or Titania. The other Himes you have are pure defense or healing. They're fine in reserve. Do you have any good Offensive Wind SRs? You might get mileage out of that.


    Dejnov.
    Kamihime General Discussion + Q&A-wind-hime1.jpgKamihime General Discussion + Q&A-wind-hime2.jpgKamihime General Discussion + Q&A-wind-accessories1.jpgKamihime General Discussion + Q&A-wind-accessories2.pngKamihime General Discussion + Q&A-joan-release.png

    Isis is there simply for leveling, I don't intend to keep her. I do plan on using the next MTik for either Titania or Cu Chulainn, depending on wether Cu can awaken or not by then. My first Mtik was Gaia, my second was Azazel, and my 3rd was Set. 4 and 5 were NikeU and Sol respectively.
    Cybele was also relatively recent, but she was immediately added to the team to replace her SR.

    As much as I would love more offensive punch (that's why I got Azazel in the first place), sometimes it seems this mass of Defense is all that keeps me alive. Andromalius from the Accessory quests is mean. Admittedly, I wish I could do Wind quests with either Wind or Fire, but I can't seem to handle the SSR quest. Joan is even running Sniper Shot at Slashley's advice, and my damage output shot up thanks to that. Will Black Propaganda make any difference?

  3. #3
    If you have Cybele U in your main team, she already has a B frame 20% atk/def debuff which frees up your EX. Black Propaganda prolongs the time it takes for boss to fill up overdrive by one, effectively giving you an extra turn to prepare for defensive cooldowns for the nuke, or buff yourself for a full burst to kill before you get killed.

    As for why it feels the mass of defense is keeping you alive, it's actually because you are at around 50~60% assault. Reach 100% assault and you should be getting around a 33% or so damage boost, which is amplified through debuffs. After you reach the 100% mark, if you are willing to do so getting yourself a 2-3k attack rating boost by changing up your eidolon grid should give you around a total of 40~50% increase in performance. That should allow you to shorten fights by roughly 1/3 of the time... killing mobs faster translates into less overall damage taken.


    Rough example with random numbers...
    2 turns to kill first mob
    3 more turns to kill second mob
    3 more turns to kill second mob
    First mob attacks once, second mob four times, third mob seven times. Let's say they hit 1000 each, that's 12k damage.

    By killing faster...
    1 turn to kill first mob
    2 turn to kill second mob
    2 turn to kill third mob
    First mob doesn't attack, second mob attacks twice, third mob attacks four times. 6000 damage.

    You sorta just cut the overall damage taken by half through killing faster with the imaginary scenario above.

  4. #4

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    Quote Originally Posted by kyc992 View Post
    If you have Cybele U in your main team, she already has a B frame 20% atk/def debuff which frees up your EX. Black Propaganda prolongs the time it takes for boss to fill up overdrive by one, effectively giving you an extra turn to prepare for defensive cooldowns for the nuke, or buff yourself for a full burst to kill before you get killed.

    As for why it feels the mass of defense is keeping you alive, it's actually because you are at around 50~60% assault. Reach 100% assault and you should be getting around a 33% or so damage boost, which is amplified through debuffs. After you reach the 100% mark, if you are willing to do so getting yourself a 2-3k attack rating boost by changing up your eidolon grid should give you around a total of 40~50% increase in performance. That should allow you to shorten fights by roughly 1/3 of the time... killing mobs faster translates into less overall damage taken.


    Rough example with random numbers...
    2 turns to kill first mob
    3 more turns to kill second mob
    3 more turns to kill second mob
    First mob attacks once, second mob four times, third mob seven times. Let's say they hit 1000 each, that's 12k damage.

    By killing faster...
    1 turn to kill first mob
    2 turn to kill second mob
    2 turn to kill third mob
    First mob doesn't attack, second mob attacks twice, third mob attacks four times. 6000 damage.

    You sorta just cut the overall damage taken by half through killing faster with the imaginary scenario above.
    So, put Gaia in reserve to bring Cybele to the front, switch from Sniper Shot to Black Propaganda, and look for MLB Assault SRs to replace Defender SSRs? And, of course, fix my Eidos. MLB Amaltheia or 0LB Sleipnir?

  5. #5
    This is just my personal take:
    Amaltheia: good if you need barrier or fighting against thunder element.
    Icarus: good for a bit more damage as well as a TA buff
    Sleipnir: ONLY for farming things easy battles you will AAB spam because of the drop rate up, but at LB0 the stats are too low and will hurt.

    As for which one to bench, imo Gaia might be the better hime to keep in main, and Set swapped with Gaia if you need the affliction resists. Another reason why I think Gaia could be better is because she also has a damage cut, allowing you to rotate it with Joan for overdrive nukes. Afterall, heal is useful if you are alive, but useless when dead.
    Last edited by kyc992; 04-02-2019 at 07:32 PM.

  6. #6

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    Quote Originally Posted by kyc992 View Post
    This is just my personal take:
    Amaltheia: good if you need barrier or fighting against thunder element.
    Icarus: good for a bit more damage as well as a TA buff
    Sleipnir: ONLY for farming things easy battles you will AAB spam because of the drop rate up, but at LB0 the stats are too low and will hurt.

    As for which one to bench, imo Gaia might be the better hime to keep in main, and Set swapped with Gaia if you need the affliction resists. Another reason why I think Gaia could be better is because she also has a damage cut, allowing you to rotate it with Joan for overdrive nukes. Afterall, heal is useful if you are alive, but useless when dead.
    But why put my healer in reserve? If I keep Gaia alongside Hastur, and Azazel, the only slot left is Set. I assume you don't mean to swap Azazel for CybeleU but instead want both of them out there dealing the hurt. Hastur's ATKup and DEFdown are too helpful to bench. Joan's Orlean Call is very helpful, though it does compete with Gaia's attack+partyregen skill and Azazel's selfregen+energydrain. When paying attention and not autobattling, I can keep regen up at all times, is that enough to put Set in reserve?

  7. #7
    Unregistered Guest
    Quote Originally Posted by Quarters View Post
    But why put my healer in reserve? If I keep Gaia alongside Hastur, and Azazel, the only slot left is Set. I assume you don't mean to swap Azazel for CybeleU but instead want both of them out there dealing the hurt. Hastur's ATKup and DEFdown are too helpful to bench. Joan's Orlean Call is very helpful, though it does compete with Gaia's attack+partyregen skill and Azazel's selfregen+energydrain. When paying attention and not autobattling, I can keep regen up at all times, is that enough to put Set in reserve?
    Ppl these day value heal too much. The only healer is worth calling a healer in the game right now is SolAW or Andro with her soul weapon. 300HP/turn help nothing in the late game... oh wait you not in the late game yet, my bad, kek

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