Originally Posted by
kyc992
Set's healing on average is 250 per turn(1500/6)
Gaia awakened has a heal in the form of a regen that has an average heal of 171per turn(400*3/7). But Gaia also has a damage cut, along with a Cover+Nullify skill which means overdrives do 0 damage. The damage cut and damage negation over the same period of time would "block" way more than the extra 79 heal per turn per hime from Set.
Only reason you'd prioritize Set over Gaia is for affliction resist AND affliction cleanse which would be dependent on content.