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  1. #10
    Quote Originally Posted by sanahtlig View Post
    As I recall, Wind more or less needs Oberon for the type A debuffs. Luckily Oberon is an SR and you should get her eventually if you roll enough. Gaia is a great pull but I'm not so sure about Odin.

    One of Light's major problems is that it's lacking in debuffs other than ATK down. Diana is more or less required for the type A DEF down skill. It doesn't have type B debuff at all so you'll always need to run Sniper Shot or Mordred. That might not always be an option since encounters (especially Advent Ragnaroks) often require certain skills.
    Which other certain (EX)skills? the useful one except those debuffs is "dispelling", a light team only need sniper shot, as long as u got sol. Actually Light's survivability is best even without the potential of 50%/50% fully maxed debuffs. The only disadvantage is that light kills slowly compared to other glass cannon teams.
    The difference between light and some other elements such as Thunder or fire, is that those elements hardly survive without full debuffs on bosses...

    Most important thing, Light is the best autoplay and chill element.
    Last edited by fucka; 07-14-2017 at 09:37 AM.

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