Quote Originally Posted by BakaHentai View Post
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First, I need to point out something all players seem to go braindead about when it comes to this topic. Rainbow is not an endgame build. A player who knows what they are doing with rainbow has no plans whatsoever to stay rainbow for long. The argument for--or against it--has nothing to do with that. The goal for both SR mono and rainbow builds is to aim for an endgame grid of Mono SSRs.
So you're saying that after playing the game for three years, rainbow is good?
Well, isn't that nice. Of course, you could've had more power 2.5 years ago.
Quote Originally Posted by BakaHentai View Post
--I'm not saying Mono SR grids are bad, but in terms of efficiency, rainbow is the way to go. Without question. However, if you prefer some extra damage you don't really need, then by all means go Mono SR. --
Your "efficiency" is wasting tons of resources over the years, just so that you don't "waste" some on non-SSR weapons which will stay nearly forever in your grid. You don't actually gain anything.


Also, why do those advantages only apply to a rainbowgrid? If survival is required, a monogrid user can just swap to rainbow and oh look. It's pretty much the exact same thing as what a rainbowgrid user would have for that specific Element. Because the difference between 49% and 56% is not very huge (as Character attack Eidolons count towards Assault), a monogrid user will almost be on equal footing in the rare cases where you actually need the damage reduction. Whileas the reverse is never true for rainbowgrid users - they can't just swap to mono and have the damage output.