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  1. #61
    Quote Originally Posted by Unregistered View Post
    Sorry to jump in but are you saying 'mono' is a player just using a single element team only? Because reading this topic I've been under the assumption this talk of mono is just the weapon grid. Players can and still use a different team for each element and have separate mono weapon grid for each team. This will not only give them more damage but also the elemental advantages.
    Well, yes, some mono users build into all teams, but this is a process that takes a long time to do. Usually they start out with 1 team and max the grid, or nearly max it and then add on the next team after.

    By the time a mono user finishes all of their teams, a rainbow user would have nearly a full mono grid for all of their teams as well. Some rainbow players might even check future events for the best Assault SRs and add those to their grids too.

    Endgame they would essentially be the same, the only difference is the rainbow user went through a lot less stress and resources to get there.


  2. #62
    Unregistered Guest
    Quote Originally Posted by BakaHentai View Post
    Well, yes, some mono users build into all teams, but this is a process that takes a long time to do. Usually they start out with 1 team and max the grid, or nearly max it and then add on the next team after.

    By the time a mono user finishes all of their teams, a rainbow user would have nearly a full mono grid for all of their teams as well. Some rainbow players might even check future events for the best Assault SRs and add those to their grids too.

    Endgame they would essentially be the same, the only difference is the rainbow user went through a lot less stress and resources to get there.
    I think your assumption of mono players is wrong. You seem to be under the belief that mono players don't move onto a new team until they finish the first, that isn't true at all. At the very least not anything I've seen from my time lurking here and my own experience. I'm sure there are some users that just focus on 1 or 2 teams but many players I've met in-game, in my union and seen on this forum have a decently strong team of each element but they don't go to the point of fully maxing out their entire grid before moving on to another, they focus on them depending on the event, get it strong enough they can clear the event and use/save resources for the next event. You can find some players do put more resources into one team over their others mostly because it has their favorite girls or their best kamihimes but it doesn't change that they still work on all of their teams.

    For any new player, both styles follow the same kind of progression: changing teams for each event, leveling weapons to suit the current event and the next event. The real difference here is that rainbow grid may users struggle early on because of lack of damage and HP if base value from their weapon grid isn't enough and from not having assault or defender weapons of their own element and in the case they do struggle, it will take them longer and cause more difficulties towards progression. While on the other hand, leveling a bunch of SR weapons for each mono grid is in no way stressful or difficult as you can get what you need to level them from gem gacha and in doing so, stronger than using a SSR weapon of a different element as your team, as already proven by several users in the topic.

    By the time you get a strong enough rainbow grid, a mono grid player can easily have an equally or stronger team.

  3. #63
    Quote Originally Posted by Unregistered View Post
    I think your assumption of mono players is wrong. You seem to be under the belief that mono players don't move onto a new team until they finish the first, that isn't true at all. At the very least not anything I've seen from my time lurking here and my own experience. I'm sure there are some users that just focus on 1 or 2 teams but many players I've met in-game, in my union and seen on this forum have a decently strong team of each element but they don't go to the point of fully maxing out their entire grid before moving on to another, they focus on them depending on the event, get it strong enough they can clear the event and use/save resources for the next event. You can find some players do put more resources into one team over their others mostly because it has their favorite girls or their best kamihimes but it doesn't change that they still work on all of their teams.

    For any new player, both styles follow the same kind of progression: changing teams for each event, leveling weapons to suit the current event and the next event. The real difference here is that rainbow grid may users struggle early on because of lack of damage and HP if base value from their weapon grid isn't enough and from not having assault or defender weapons of their own element and in the case they do struggle, it will take them longer and cause more difficulties towards progression. While on the other hand, leveling a bunch of SR weapons for each mono grid is in no way stressful or difficult as you can get what you need to level them from gem gacha and in doing so, stronger than using a SSR weapon of a different element as your team, as already proven by several users in the topic.

    By the time you get a strong enough rainbow grid, a mono grid player can easily have an equally or stronger team.
    This is actually false. Most mono players never branch out to other elements until after a few months of play--when they start to realize that maining 1 team just isn't going to cut it, or they get lucky with pulls and suddenly have a new best team.

    I also like how so many players are quick to assume rainbow would be weaker to start with, when they've pretty much only used mono grids the entire time.

    I on the other hand have done both on 2 seperate accounts. The first account I went rainbow and the 2nd I went mono. And the first account had a much easier time with events due to element advantage, to the point where I abandoned a mono grid and shifted to rainbow + element advantage on the 2nd account as well. And just to clarify, the rainbow account had pretty shoddy himes. The mono grid account on the other hand was a reroll and started off with Satan, Tsuk, Beezl and Amon U.
    Last edited by BakaHentai; 12-19-2017 at 10:46 PM.

  4. #64
    Unregistered Guest
    So going back to what I said earlier:

    Quote Originally Posted by Unregistered View Post
    Well, element advantage is really more relevant in the first of the two decision points.

    The first decision point is:
    Focus on developing 1 primary/1 secondary team (should be the quickest to reach its ceiling)
    OR
    Rotate elements to match the event

    If you pick the former, then rainbow isn't even a thing to think about.

    If you pick the latter, the next decision to make is:
    Work on only SSR weapons; work with the rainbow grid as you collect more SSRs over the longterm
    OR
    You work on SR weapons too to get closer to monogrids for each element while waiting for SSRs
    What I bolded? Apparently we don't have consistent shorthand terminology for those ideas. In this thread, we see 'mono grid' refer to both those going for the dedicated primary/secondary element strategy, as well as the last idea where you match element against event & fill out with SRs (ie the slower 6-element version of the former).

  5. #65
    Unregistered Guest
    Quote Originally Posted by BakaHentai View Post
    The first account I went rainbow and the 2nd I went mono. And the first account had a much easier time with events due to element advantage, to the point where I abandoned a mono grid and shifted to rainbow + element advantage on the 2nd account as well. And just to clarify, the rainbow account had pretty shoddy himes. The mono grid account on the other hand was a reroll and started off with Satan, Tsuk, Beezl and Amon U.
    The topic is about Mono GRID vs Rainbow GRID, right ? Where is the elemental advantage comming from ?

    And besides, when you're starting and have crappy himes of an element, sometimes you're better off switching to an other element.
    I started playing 4 months ago, and still don't have a fuul roster of thunder Himes (with only Baal as a SR, the rest are Rs).

  6. #66
    Quote Originally Posted by Unregistered View Post
    So going back to what I said earlier:



    What I bolded? Apparently we don't have consistent shorthand terminology for those ideas. In this thread, we see 'mono grid' refer to both those going for the dedicated primary/secondary element strategy, as well as the last idea where you match element against event & fill out with SRs (ie the slower 6-element version of the former).
    That's just a given when it comes dealing with many different players online. Some people view mono as players who use only one team, some view it as only a grid, some view rainbow as players who main all elements, and others view rainbow as just the grid.

    When it comes to this post however, it is a comparasion between starter and mid-game grids. Which is refering to a rainbow grid + element advantage vs a main team + a mono grid filled with mostly with SR assaults.

  7. #67
    Quote Originally Posted by Unregistered View Post
    The topic is about Mono GRID vs Rainbow GRID, right ? Where is the elemental advantage comming from ?

    And besides, when you're starting and have crappy himes of an element, sometimes you're better off switching to an other element.
    I started playing 4 months ago, and still don't have a fuul roster of thunder Himes (with only Baal as a SR, the rest are Rs).
    Uh. Not sure why I have to explain this, shouldn't be that hard to think about on your own, or at least I thought so. The reason why element advantage is mentioned is because a rainbow user would always have it. Mono grid users on the other hand would mostly be fighting off-element.

    Try to think a little before responding.

  8. #68
    Unregistered Guest
    Quote Originally Posted by BakaHentai View Post
    This is actually false. Most mono players never branch out to other elements until after a few months of play--when they start to realize that maining 1 team just isn't going to cut it, or they get lucky with pulls and suddenly have a new best team.

    I also like how so many players are quick to assume rainbow would be weaker to start with, when they've pretty much only used mono grids the entire time.

    I on the other hand have done both on 2 seperate accounts. The first account I went rainbow and the 2nd I went mono. And the first account had a much easier time with events due to element advantage, to the point where I abandoned a mono grid and shifted to rainbow + element advantage on the 2nd account as well. And just to clarify, the rainbow account had pretty shoddy himes. The mono grid account on the other hand was a reroll and started off with Satan, Tsuk, Beezl and Amon U.
    It isn't false. I'm not sure where you're getting your information as it seems to be the cause of entire problem here.

  9. #69
    Quote Originally Posted by Unregistered View Post
    It isn't false. I'm not sure where you're getting your information as it seems to be the cause of entire problem here.
    Yeah, I'm sure that's the problem. It's not as if there isn't guides or anything thing else out there that reccomend starting off with 1 team or anything of that nature. Clearly all players start the early and mid-game by slowly adding several different element SR weapons to every single grid, rather than having some sort of focus by farming raids for assault weapons for their main team to fill their main team grid faster.

    That was sarcasm by the way. Just in case you didn't think that through either.

    You seem to be confusing a mono grid build with a half mix of the rainbow and mono build methods.
    Last edited by BakaHentai; 12-20-2017 at 06:56 AM.

  10. #70

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    Quote Originally Posted by BakaHentai View Post
    --
    Like all other players, for some reason you'd be quick to point out "well then mono grid user would just go rainbow to survive," but that isn't going to work. A mono user would be pumping all of their enhance mats into SR weapons for the team they plan on maining first and most of their power would come from SLs and not from stats.

    Meanwhile, the rainbow user would be pumping resources into all the weapons with the highest stats first, SRs included. All of their teams would be stronger (notice how I said stronger and not "more damage") than the mono user because of that.

    If their main team couldn't clear, (which it most likely won't, in the first few months) the mono grid user would switch to rainbow and a different team with element advantage, but it wouldn't be enough for them to win.
    ... what?
    Just listen to yourself. You're basically saying "If you give equal resources to two players, the player who invests willy nilly here and there will be better in EVERYTHING and EVERYWHERE."
    Which... is entirely in reverse. When all you have is base stats, your damage output is absolutely miserable. Have you played around in a damage calc and seen just how little you need to increase your damage dealt by using a SR weapon? Swapping a 2200 off-element weapon for a 1000 attack slvl5 SR (that's level ~50 for a 1500 max attack SR and 10 R weapons) is a damage increase. Repeat that a few times, and for a pittance of an investment, your damage output has increased a ton. And oh look, now you're a monogrid user.

    For the record, my weapon grids are:
    Thunder: 100% + 30%
    Fire: 90% + 10%
    Water: 77% + 17%
    Dark: 62% + 16%
    Wind: 50% + 23%
    Light: Nope.

    What about you? You have what, 32% + 32% ish per element? Just try inputting a 5000 damage base damage higher and play around with Assault% and you'll quickly notice that your advantage isn't... quite... an advantage. At all. The only element where I expect you'd beat me in is Wind. After this raid event is over, my Wind% will explode since I need it for clearing Thunder Accessory Quests. What about you?
    How are you going to grow your Wind power? Oh, you're going to gain one Wind weapon in a month, and another in two months?
    Well, you'll probably catch up to my Wind team again at that point, about seven weeks later. That's nice.
    Quote Originally Posted by BakaHentai View Post
    -- First of all, the himes of that team might not even be maxed out, because the mono user never planned to use that team to begin with.
    W-What? Why are you assuming that mono users are completely retarded? Why would anyone leave any Hime ever under maximum level? This game throws a ridiculous amount of exp at you during Advents, which you can clear with 4 Hime or even 3 often enough, that leaves you with 2-3 leveling slots. Everyone should have all Hime at max level at all times.

    Come on man, don't base your ideals around somebody being stupid.

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