+ Reply to Thread
Page 19 of 22 FirstFirst ... 91718192021 ... LastLast
Results 181 to 190 of 220
  1. #181
    Quote Originally Posted by Tony View Post
    Anyways, I was just curious if CCing units was really that important. I thought I was getting by just fine in the story missions (barring some select maps) but I'm starting to feel as though I somehow lucked out so far.
    you are STILL questioning the reason for CCing? After all that explanation from various people too?



    Ignoring the approx 60% stat gain, there is the other important reason - UNLOCKING THE CG.

    Btw you have a pretty good mage. She gets hotters after AW.
    http://aigis.gcwiki.info/?%B8%B8%CF%...BC%A5%B7%A5%E3
    Last edited by buttlover; 02-14-2016 at 06:03 AM.


  2. #182

    Join Date
    Aug 2015
    Posts
    1,688
    Credits
    1,619
    Items Profile Music
    Quote Originally Posted by Tony View Post
    So I replied here about 3 pages ago over whether or not I could get 15 stars at the end of this and showed my units for an idea of what I needed to do. I then got told that I am doing this completely wrong, should never level up iron units, get my units CCed as soon as possible, and it was a miracle for me to get 10 stars at all.

    Taking that advice to heart, I started leveling everyone like crazy (probably inefficiently as well). While I was doing that, I continued to lurk around here for a bit and have noticed a lot of people putting importance on CC units. At first, I thought the importance to CC units was just exaggerated on account of me having none in stock, but apparently everyone and their grandmas go for CCing as soon as possible.

    Anyways, I was just curious if CCing units was really that important. I thought I was getting by just fine in the story missions (barring some select maps) but I'm starting to feel as though I somehow lucked out so far.

    let's assume you have a basic silver unit. u have it maxed at lvl 50. CC-ing gives her another 50 levels (so now she would be about level 100 compared to your basic lvl 50) , so extra 50 levels of stats. Besides that , almost all ranged units get range increase. As you can imagine , that boosts the efficiency of archers by A LOT. And besides that there is the 100% affection. At lvl 50 u have only 50% affection stats. At level 100 you gain the rest 50% of affection stats + a complete 100% affection bonus of another 20-30% affection stats.

    And that's just for a silver unit. A gold unit can technically level till 110 (50cc60) after cc , while a plat can level to 120 and a black to 130(50cc80). Thats a fuckload of levels mate and stats mate. A basic max lvl unit , is , when un-cc-ed at max around 30-40% of it's power capacity.


    And all that is just looking at levels and stats. We don't take into account that certain units gain new abilities that are way more powerfull then he old ones. For example bashira gains a 3 arrows during her skill duration instead of double shot. That is from the start a 50% increase in damage during her skill duration. Imagine her damage now with extra levels. For example , my lvl cc50 bashira , hits (without the prince buff) for 434. DUring her skill duration , she trows 3 arrows. That means 1302 damage in 1 volley. With the prince buff that improves damage by 19% (i'll aproximate at 20% because it's easier) , she hits for 1.3k +260 = 1560 damage per voley. And the only reason my bashira is only lvl 50 instead of 70 is because on this account i already have (besides spica) , a lvl 70 nanaly (which i still have 10 levels left to max) which hits 4 arrows per voley for example , getting very close of doing 2.4-2.5k damage per volley with prince buff. This is why you cc units. How many of you un-cced units can hit over 2000 damage ?
    Last edited by lolix; 02-14-2016 at 06:18 AM.

  3. #183
    Quote Originally Posted by Tony View Post
    Anyways, I was just curious if CCing units was really that important. I thought I was getting by just fine in the story missions (barring some select maps) but I'm starting to feel as though I somehow lucked out so far.
    Aigis War is structured as a fairly easy game that features some difficulty spikes on the toughest maps to keep the vets halfway interested. Breezing through story maps with a ragtag team and a clever strategy is certainly possible but there does come a point with X & G tier event maps where the math dictates that your team will get steamrolled if you don't reach certain minimum requirements. For example, I deployed all but one unit in my squad while 3 starring "Pirate Life G". If someone with markedly weaker units pursued the same strategy I did they'd only have a single extra unit swap to work with before losing stars. An unevolved team would frankly fall flat on its face in the same situation--their stats would be too low and the archers and healers wouldn't have the range necessary to use the coverage pattern I used.

  4. #184
    Tfmtfm Guest
    Quote Originally Posted by Tony View Post
    So I replied here about 3 pages ago over whether or not I could get 15 stars at the end of this and showed my units for an idea of what I needed to do. I then got told that I am doing this completely wrong, should never level up iron units, get my units CCed as soon as possible, and it was a miracle for me to get 10 stars at all.

    Taking that advice to heart, I started leveling everyone like crazy (probably inefficiently as well). While I was doing that, I continued to lurk around here for a bit and have noticed a lot of people putting importance on CC units. At first, I thought the importance to CC units was just exaggerated on account of me having none in stock, but apparently everyone and their grandmas go for CCing as soon as possible.

    Anyways, I was just curious if CCing units was really that important. I thought I was getting by just fine in the story missions (barring some select maps) but I'm starting to feel as though I somehow lucked out so far.
    ... don't want to thread derail but lemme throw in my two cents.

    Tony, I am a free player that started in mid-October. By Free Player I mean use no cash to buy Crystals and so far have not Used Premium/Rare/Base SP Summon. In 4 months of grinding, planning, and cursing I finally have assembled a team that 27-starred this Urgent Mission. How? I read these two guides and formed a playstyle behind them.

    Millenium War Aigis Wiki's Beginner Guide
    IceInHell's Free Player Guide

    1) First thing: NEVER Cost Evolve (caCE ) a unit before it hits lvl 50 and Max Affection/Trust (50%)
    2) Second, knowledge is power. Realizing as a newer player there are some events you can't do and/or event units not worth the Charisma/Stamina to go after, but there may be a drop worth targeting for your team. Research the wiki/forums to improve your team! Read this for more Event info.
    3) Prioritize HAT: Healer, Archer, Tank (Heavy Armor). Your CE focus should always try to be those 3 as they will be your core. Obviously UP Regeneration troops like Katie should be Cost Evolved also, but if you got a Bashira first summon evolve her ASAP too.

    Lastly, knowledge and research is paramount to success. By reading info and watching vids to see what I lack and targeting units I was able to make a strong team in under 6 months but it takes patience and alot of sacrifice.

  5. #185

    Join Date
    May 2015
    Posts
    499
    Credits
    345
    Items Profile MusicUser Name Style Change
    Quote Originally Posted by Tfmtfm View Post
    1) First thing: NEVER Cost Evolve (caCE ) a unit before it hits lvl 50 and Max Affection/Trust (50%)
    That's halfway true, one can CC at lv30 but ONLY if that unit will be used as awakening fooder, but if it is a unit you know you will use, then you CC until lv50; and you can CC even with 0% aff/trust, that doesn't matter, the only difference is that before CC you can only go to a max of 50% whilst you can go up to 100% after CC

  6. #186

    Join Date
    Jun 2015
    Posts
    1,916
    Credits
    1,639
    Quote Originally Posted by Blaxer View Post
    That's halfway true, one can CC at lv30 but ONLY if that unit will be used as awakening fooder, but if it is a unit you know you will use, then you CC until lv50; and you can CC even with 0% aff/trust, that doesn't matter, the only difference is that before CC you can only go to a max of 50% whilst you can go up to 100% after CC
    Pretty much this and it is also a bad idea to raise affection to exactly 50. Let's say you hit 49 affection and decide to use a bouqet. A bouqet is the lowest affection giving item and can give 1-2 affection. So if you raise it from 49 to the non-CC max of 50, you potentially lose out on one affection point. I know it isn't much, but it is still something. Same with being 48 and using a pearl, 47 and using a ruby, or 46 and using a diamond. All of them have a chance to give you one more point.

    Edit:
    Also never heard of the term Cost Evolve before. People tend to use CC (Class Change, the japanese term) or CE (Class Evolution).
    Last edited by Tenhou; 02-14-2016 at 02:11 PM.

  7. #187
    i don't know it was just me or "pride of pirate" is far more easier than "pirate counter attack" and "another encounter", problem is not those from land but merman
    Last edited by namhoang909; 02-15-2016 at 04:04 AM.

  8. #188
    yay another break week. I am pretty sure nutaku has given up on aigis and there is just one jap dev copy pasting content once in awhile at this point

  9. #189

    Join Date
    Jun 2015
    Posts
    1,916
    Credits
    1,639
    Let's all send in another support ticket with complaints. Remember to keep it civil. They did confirm a very long time ago that the support tickets go directly to the devs. Show your dislike for this! ...with as few curse words as you can.

  10. #190
    Quote Originally Posted by Tenhou View Post
    Let's all send in another support ticket with complaints. Remember to keep it civil. They did confirm a very long time ago that the support tickets go directly to the devs. Show your dislike for this! ...with as few curse words as you can.
    I'm going to hold off spewing venom until after the update. I know the news tab indicates nothing new. But these tweets give me hope that something wasn't included in the news update. Then, if I see nothing new, I'll give em hell

    https://twitter.com/nutakugames/stat...09919900704769
    https://twitter.com/nutakugames/stat...22651119255553
    Last edited by blacksaber; 02-15-2016 at 04:59 AM.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •