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  2. Flower Knight Girl Integration

  1. #1
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    What stage to farm

    I got 3 stars at all stages other then 12-5.

    Question: What stage is best for farming now ?? Or what stage do other high level farm??


  2. #2
    Most people mention 12-3. I farmed it a bit myself and I got some Ampys while trying. However, I find the stage to be stamina-inefficient because I want to level up the knights as much as possible and the Bonus Stage - Advanced costs 80 stamina. You may get 4 Manyus from there but you'll play only a little per day.

    Personally I farm stage 2-1 a lot along with the Bonus Stage - Beginner it can trigger. I've been getting a lot of Manyus this way. If someone can elaborate more on the 12-3 thing, please do so, I'd like to know as well.

  3. #3

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    Quote Originally Posted by ZOLANTON View Post
    Most people mention 12-3. I farmed it a bit myself and I got some Ampys while trying. However, I find the stage to be stamina-inefficient because I want to level up the knights as much as possible and the Bonus Stage - Advanced costs 80 stamina. You may get 4 Manyus from there but you'll play only a little per day.

    Personally I farm stage 2-1 a lot along with the Bonus Stage - Beginner it can trigger. I've been getting a lot of Manyus this way. If someone can elaborate more on the 12-3 thing, please do so, I'd like to know as well.
    While the 80 garden is stamina inefficient, so is 2-1 and the 12 stamina garden compared to 12-3. The 80 garden not only gives you 3-4 manyus, but they are all lvl 20 and more often than not 1-2 lvl 100s. And you also get Ampys, which in all honesty is a great thing because you cannot get them from anywhere else at the moment.

  4. #4
    I usually farm 12-5 until I trigger a raid boss, then either keep farming it if I have time or switch to 12-3 if I just want to quickly burn stamina. I'm running out of uses for the level 5 manyus and am have some gold issues (feeding ampies is draining my gold badly) so I don't usually run the beginner bonus stage anymore.

    Not sure on how people feel between 12-5 vs 12-3, but I like the good exp ratio on 12-5 which helps make up for the 80 stam gardens. Also I think 12-5 gives more gold/seeds per stamina, the only thing I'm giving up is it's a bit harder to get all the chests.

  5. #5

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    Well, 12-5 is the best exp ratio and supposedly gives good seed/coin comparable to 12-3 so it is better indeed. This is provided you can actually complete it though :P

  6. #6
    12-5 just feels a lot more inconsistent since the rewards can vary so much based on RNG for the second half of the map, and I often miss 1 or 2 chests. So if you care more about ampies/triggering gardens 12-3 might be better.



    Now that I'm looking at the map again, I think I'd get the most gold/seeds if I just stacked everyone on the top left node. I might try that to see if it's better.

    EDIT: Seems worth it if you can handle having less control over where your squads go and the extra moving pest damage you take by starting further back.


    Stacked all squads in the upper left. One squad died a little early (before hitting the final boss), which lowered the gains a bit.



    It helps if your weaker squads are slower so they never fight and can just pick up goodies after your strong squads clear the way (barring bad RNG sending them to the frontlines).
    Last edited by Lied; 05-08-2016 at 06:36 AM.

  7. #7
    I did some testing:


    10x stage 12-3, bonus stage(80 stamina) and boss.

    Finishing Stage 12-3 have around 40% chance of finding a L58 boss and 40% chance of finding a bonus stage
    So 10x 12-3 give 4x bosses and 4x Bonus stage (80 stamina)

    Total stamina cost 10 * 35 + 4 * 80 = 670 Stamina
    Coins 10 * 3171 + 4* 8032 = 63838 Coins
    Seed 10 * 564 + 4 * 690 = 8400 Steed
    Exp 10 * 473 + 4* 160 = 5370 Exp
    ** girls 10 * 4.8 = 48 ** Girls (250 coins each)
    * gift 10 * 0.2 = 2 * gift
    *-upgrade 4 * 0 = 0.00 * upgrade (1080 girl exp each)
    **-upgrade 4 * 2.66 = 10.67 ** upgrade (2700 girl exp each)
    ***-upgrade 4 * 0.66 = 2.67 *** upgrate (7200 girl exp each)
    **-Item seed 4 * 72 = 288 ** Item seed

    The 8400 seeds gives:
    *-upgrade 84 * 2.4% = 2.0 * upgrade (1080 girl exp each)
    **-girls 84 * 92% = 77.3 ** girls (250 coins each)
    ***-girls 84 * 5.3% = 4.5 *** girls ( 270 girl exp each)
    ****-girls 84 * 0.3% = 0.3 **** girls (360 girl exp each)

    I sell all *2 girl for 250 coins, upgrade cost 4000 coins per girl used.

    Net for 10x 12-3, bonus stage (80 stamina) and boss.
    Stamina cost: 670
    Coins: 14946
    Girl exp: 51470
    Exp 5370
    *-Item seed: 0
    **-Item seed: 288

    12-3 per stamina point used:
    Coins: 22.31
    Girl exp: 76.82
    Exp: 8.01
    *-Item seed: 0
    **-Item seed: 0.43

    Same analysis for 12-1 gives:

    12-1 per stamina point used:
    Coins: 25.44
    Girl exp: 78.99
    Exp: 7.74
    *-Item seed: 0
    **-Item seed: 0.41

    12-1 gives +2.8% more girl exp but 3.4% less exp and 4.1% less seeds than 12-3.
    I cant say which is better 12-1 or 12-3 they as very much alike.

    ************************************************** ************************************************** ****************

    2-1 per stamina point used:
    Coins: -53.64
    Girl Exp: 110.57
    Exp: 11.92
    *-Item seed: 0.83
    **-Item seed: 0.00

    2-1 gives 50% more exp and 50% more girl exp than 12-1 or 12-3.
    It gives a bit fewer coins.
    Stage 2-1 gives *-item seeds while 12-1 give **-item seeds.
    If item seeds are used for upgrading 2-1 are better because 2-1 give twice as many seeds.

    Conclusion: 2-1 are far better (50% better) than 12-1 and 12-3 per stamina point spend.
    Main reason is: The 80-stamina-bonus-stage only give 3 time more girl exp than 12-stamina-bonus-stage but cost 6 times more stamina.

    Only advantage of stages 12-1 and 12-3 are that they give 3 times more ****-girls per stamina spend than 2-1.
    Last edited by Opalia24; 05-10-2016 at 08:18 AM.

  8. #8
    you forgot gold cost.

  9. #9

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    I mathed that out 2 days ago just theoretically and arrived at a similar conclusion. However, i'm still running 12-3 because it gives me at least one ampy per day and running 2-1 over and over gets incredibly tedious compared to just doing a few 12-3 + bonus stages and then be done for a fair while.

    Also, coins spent will be a lot more with 2-1 because you only get lvl 5 and 20 manyus which will ultimately cost you a ton later on. All in all, 12-3 is just that much easier for those with a lot of high level characters in my opinion. Sure, if you can manage the gold for it, together with evolutions and stuff, by all means continue with 2-1.

    I still agree that 2-1 is a LOT better for lower levels though, no doubts about that. But once your characters are in their evolved 40's you might want to look into 12-3 instead and get some ampys while at it.

  10. #10
    I calculate with an upgrade cost of 4000 coins per unit.
    *-upgrade girls give 1080 girl exp
    **-upgrade girls give 2700 girl exp
    ***-upgrade girls give 7200 girl exp

    80 stamina bonus stage on average give
    0.66 ***-upgrade girl (7200 girl exp each)
    2.66 **-upgrade girl (2700 girl exp each)
    Total 12000 girl exp.
    Girl exp per stamina 12000/80 = 150.
    Exp 134
    Exp per stamina 143/12 = 11.92

    12 stamina bonus stage on average give
    1.5 **-upgrade girl (2700 girl exp each)
    0.5 **-upgrade girl (1080 girl exp each)
    Total 4590 girl exp.
    Girl exp per stamina 4590 / 12 = 382.5
    Exp 160
    Exp per stamina 160/80 = 2

    In my calculation I also use all normal seed
    2,4% give *-upgrade (1080 girl exp and upgrade cost 4000 coins)
    92,0% **-girl (sell for 250 coins)
    5,3% give ***-girl (270 girl exp and upgrade cost 4000 coins)
    0,3% give ****-girl (360 girl exp and upgrade cost 4000 coins)
    Based on this I get that 1 normal seed give -0.9 coin and 0.4131 girl exp.

    ************************************************** ***************************

    Stamina for 10x 2-1 + 4x bonus stage 12
    10x 15 + 4x 80 = 670 stamina.

    My calculation of coins net from 10x 12-3 and 4x bonus stager (80 stamina)
    10x 3171 =31710 coins (10 time stage 12-3)
    4x 8032 = 32128 coins (4 time bonus stage)
    48x 250 = 12000 coins (selling 48 **-girls from 12-3)
    8400 *-0.9 = -7500 coins (8400 seeds = 10x 564 + 4x 690 seeds) upgrade cost minus sell for the **-girls.
    -4x 3.33333 * 4000 = -53333 coins (upgrade cost of the 4x 2.66666 **-upgrade + 4x 0.666666 ***-upgrade from bonus stage.
    Total 14946 coins. (Same result as shown at before)

    My calculation of girl exp (stage 12-3 incl bonus stage)
    Girl exp 8400 (seed) * 0.4131 + 4x 12000 = 51470 girl exp (Same result as shown at before)

    Girl exp per stamina 51470/ 670 = 76.8

    ************************************************** *******************************

    Stamina for 10x 2-1 + 4x bonus stage 12
    10x 12 + 4x 12 = 168 stamina.

    My calculation of coins net from 10x 2-1 and 4x bonus stager (12 stamina)
    10x 880 =+8800 coins (10 time stage 2-1)
    4x 1500 = +6000 coins (4 time bonus stage 12)
    28x 250 = +12000 coins (selling 28 **-girls from 2-1)
    800 *-0.9 = -720 coins (8400 seeds = 10x 564 + 4x 690 seeds) upgrade cost minus sell for the **-girls.
    -4x 2 * 4000 = -32000 coins (upgrade cost of the 4x 1.5 **-upgrade + 4x 0.5 *-upgrade from bonus stage).
    Total -16480 coins. (Same result as shown at before)

    My calculation of girl exp (stage 12-3 incl bonus stage)
    Girl exp 800 (seed) * 0.4131 + 4x 4590 = 18690 girl exp (Same result as shown at before)

    Girl exp per stamina 18690/ 168 = 111.25

    If I sell ***- girls instead of using them for upgrade coin earned and used will balance for stage 2-1 bonus stage.
    Almost all my ***-girls have been fully unlocked already.
    Last edited by Opalia24; 05-10-2016 at 08:39 AM.

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