Why have a level requirement (let alone one so low anyone playing has), Why not just let players find out the enemies are harder![]()
Instead why not state enemy levels start at 10 or say enemies for this event is between 10-50?
Why have a level requirement (let alone one so low anyone playing has), Why not just let players find out the enemies are harder![]()
Instead why not state enemy levels start at 10 or say enemies for this event is between 10-50?