Why have a level requirement (let alone one so low anyone playing has), Why not just let players find out the enemies are harder
Instead why not state enemy levels start at 10 or say enemies for this event is between 10-50?
Level 10 can be obtained in one day as well. I have no idea why they do that, but maybe it's a way to warn us that future events will have a similar requirement. And since the events will get tougher as they go by, it could be a way of telling us "start playing if you want the event rewards"
He's just being salty that another girl he found first is not the event girl.
She has stats comparable to most golds with more attack focused than other stats. Her abilities are pretty nice for any group that you want to clear nests with. 10% heal is not bad, especially if you go and clear several nests. She also comes with extra speed to help your nest clearing group move along faster! Her skill deals a hefty sum of damage coupled with her high attack as well.
Lastly, she's gold and we will not have a full 20 team of golds for a long time unless we're whaling harshly.
Well, useless when you have 21 golds in your team and nobody have solar gauge fill thing. And no, devs not implemented her in game unlike anna. U can check her in here if available. But this doesnt mean that they wont ofc. We all want her D:
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Well, the event maps are fairly easy, they just have some weird speed requirements needed to 3-medal with the web and tornado panels. Also the 50 stamina last map only gives 160 exp, so it's kind of a pain to keep running it.
EDIT: Took screenshots of the last 2 maps since I needed to run them again in case others want to plan before going in:
The nodes are really weak, so focusing on speed is more important that power. For example, used this for map 3:
with team 1 and helper on the bottom and the rest on the middle node. The enemies can't even scratch most evo'd or high level characters.
Last edited by Lied; 05-03-2016 at 08:50 AM.
^ Yeah, you have to balance out each squad's speed. I had to repeat map ?-3 a couple times because of that until I readjusted each team's speed. I had 3 teams (including helper) with 580-600 or so speed at the starting point which leads to paths with the spiderwebs (that slow you down) and 2 teams with around 400 speed on the starting point on the paths with the tornadoes (which speed you up).
I wasn't going to roll the new gacha since the rates are the same as normal, but I saw that the new 4-star (the one we can actually sort of expect to get) has an ignore web ability, which might be useful for part 2 of the event. Kind of tempted, but I'll probably wait until the second half before doing it.
I got lucky and 3* event-4 on my second run, even though it looked like rng-hellish. Good luck to all of you i wish you won't struggle too much on this one like me !
I will add that i displayed ~16k squads with a very low speed helper (~350) for event-3. Two squad then died on the last boss, giving time for the others on top lane to finish the little ennemy spots. The helper went on the bottom and eventually killed the 2 bosses.
I thought i might as well share my experience in case some people had trouble with the map.
On a side note, i have to say it is really nice to have two events in a row without break, i hope it will go on like that. Good job nutaku !