+ Reply to Thread
Page 407 of 775 FirstFirst ... 307357397405406407408409417457507 ... LastLast
Results 4,061 to 4,070 of 7744

  1. FKG
  2. Flower Knight Girl Integration

  1. #4061

    Join Date
    Oct 2016
    Posts
    1,061
    Credits
    1,064
    Items Thread Title Style Change
    I had some lag sunday through wednesday. Then windows updated, and the lag dropped considerably. Then Flash got an update as well, and lag disappeared.


  2. #4062

    Join Date
    May 2017
    Posts
    751
    Credits
    582
    Items User Name Style Change
    Quote Originally Posted by game2534 View Post
    Latest ver. I guess? Also try Firefox (use chrome as main) which is equally bad. I don't want to bring DMM topic up here since it kinda brings heat to the topic, but let's strict to lagging issue alone. No, it is real smooth playing in DMM.
    No need to guess; it's easy to find out:
    [Chat Chit] Around in the FKG world-tqactwo.png

    If your version isn't that number at the bottom, then you need to update your Flash Player (click the Update) button in that right-click menu. If you have a 64-bit processor, then you should be using the 64-bit player, not the 32-bit.

    If this isn't the issue, then it's hard to say really; there are so many possibilities and I don't know how Nutaku has things set up on their end. For all I know you might be inadvertently blocking some elements that are unique on the Nutaku side.

  3. #4063

    Join Date
    Nov 2016
    Location
    Bronx
    Posts
    4,059
    Credits
    2,919
    Items Username ChangeUser Name Style Change
    No lag for me on either Nutaku or DMM only games that lag for me are Brave Girl Raven and Kamihime

  4. #4064

    Join Date
    Sep 2016
    Posts
    2,576
    Credits
    2,152
    Items User Name Style ChangeUser Name Style Change

    I looooove Nutaku.
    (if anyone's asking, 5th chest is another small normal borring wood chest, with a small normal borring blue manyu)

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  5. #4065

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    we really need the crafting system impleneted. One of its biggest + is the ability to craft 3 L5 manyus into one L20 medium manyu. Extremely useful.

  6. #4066

    Join Date
    Apr 2017
    Location
    Belgium
    Posts
    833
    Credits
    664
    Quote Originally Posted by Myrdin View Post
    we really need the crafting system impleneted. One of its biggest + is the ability to craft 3 L5 manyus into one L20 medium manyu. Extremely useful.
    I saw that on another site, but one think wasn't clear: what's the cost in gold?

  7. #4067

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    Quote Originally Posted by hypo View Post
    I saw that on another site, but one think wasn't clear: what's the cost in gold?
    There is no gold cost on any of the crafting that can be currently done. All it takes are the materials needed for the item.
    Rather than crafting something new its a way to help players make use of the more redundant things like low lvl manyus, equipment spirits and such.

  8. #4068

    Join Date
    May 2017
    Posts
    751
    Credits
    582
    Items User Name Style Change
    The crafting essentially has you saving some gold at the expense of total exp:

    L5 Manyu = 720 exp
    L20 Manyu = 1800 exp
    L100 Manyu = 4800 exp

    3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
    3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.

    But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.

  9. #4069

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    Quote Originally Posted by Taon View Post
    The crafting essentially has you saving some gold at the expense of total exp:

    L5 Manyu = 720 exp
    L20 Manyu = 1800 exp
    L100 Manyu = 4800 exp

    3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
    3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.

    But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.
    Seeing as the Blooming itself consumes quite the number of gold coins, I find the option to save some rather nice.
    Also the leveling up feels "faster" to me when its done with the L20 manyus once, instead of twice/thrice with the L5 ones. This is especially true the higher you climb on the current LVL.
    Plus the option to make extra space when necessary is also quity handy.
    Overall its a good function and I think many people would find it worthwhile, since I know for sure there are some guys here who are hardcore Inventory shuffle mages, unwilling to increase their space, thus having to play that Diablo-esque Inventory Tetris all the time

  10. #4070

    Join Date
    May 2017
    Posts
    751
    Credits
    582
    Items User Name Style Change
    Quote Originally Posted by Myrdin View Post
    Seeing as the Blooming itself consumes quite the number of gold coins, I find the option to save some rather nice.
    Also the leveling up feels "faster" to me when its done with the L20 manyus once, instead of twice/thrice with the L5 ones. This is especially true the higher you climb on the current LVL.
    Plus the option to make extra space when necessary is also quity handy.
    Overall its a good function and I think many people would find it worthwhile, since I know for sure there are some guys here who are hardcore Inventory shuffle mages, unwilling to increase their space, thus having to play that Diablo-esque Inventory Tetris all the time
    I'm not saying that the crafting is entirely worthless, just that it's only a way to reduce some gold costs and/or consolidate character slot storage for manyus. As for "feeling", I can't really address that; I promise you if you compare adding one L20 Manyu to adding three L5s you'll see that the latter option gives more exp (though it might be hard to see with high leveled girls). If it feels faster clicking just one Manyu to add instead of three, consider that you're actually spending -more- time overall clicking via crafting.

    As I said before, it's a decent QoL change (and options are almost always better than not), but it's not a huge deal.
    Last edited by Taon; 09-18-2017 at 12:46 PM.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •