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  2. Flower Knight Girl Integration

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  1. #1
    Unregistered Guest
    I haven't looked at 12-5 specifically - but it looks like a few other maps have been made less random by having the blue-predicable arrow-changing pads in place of the randomized arrow pads.

  2. #2

    Join Date
    Apr 2017
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    I only realized that now, if you replay a mission where you changed the start positions, these positions are memorized

    Nutaku ID: 556500612

  3. #3
    Unregistered Guest
    pastebin.com/Na7EUXEt

    If it's any use to you, here's a list of updates and campaigns that DMM FKG had up until the end of this March. Nutaku is ahead for some things and lagging for others, and they follow a different bloom schedule, but overall this should let EN players see what is to come in future updates. The EN version is currently around its second anniversary, which corresponds to February 2017 on this list.

    The glacial pace of blooms/CQs and the lack of log-in, gold up, experience up and stamina discount campaigns are my biggest gripes with the current state of EN FKG. It's otherwise doing fairly well, though it certainly can't match DMM's "250+ flower stones on a good month" level of generosity.

  4. #4
    Can someone tell me what the path to learning ability stuff does?

    [Chat Chit] Around in the FKG world-dip.png
    And just noticed the affection text double laps
    Did they change the text just forget to delete the last text code or something?


    edit: Also accidentally attached that thumbnail and for some reason can't get rid of it
    Attached Thumbnails Attached Thumbnails [Chat Chit] Around in the FKG world-fkgdrop.jpg  
    "The way of the flower is grand and proud!"

  5. #5

    Join Date
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    Items User Name Style Change
    Quote Originally Posted by kabosu View Post
    Can someone tell me what the path to learning ability stuff does?
    It's the resource used to increase the level of abilities like Taunt or Recovery Boost for a Knight. Attack Up has six levels with each level past the first increasing the attack boost by 1% (10-15% at level 1-6). Taunt has 25 levels with each level past the first increasing the damage reduction by 0.5% (4-16% at level 1-25). Speed Up/Down only have one level so +/-20 speed is the most you'll get out of them.

    I don't have any of the other abilities unlocked yet (only enough life crystals to unlock two of Recovery Boost, Crit Boost and Guard Boost; not really feeling like spending 7500 sun medals on Weakness Damage Boost right now) but I figure they can be leveled up as well.


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  6. #6

    Join Date
    Dec 2017
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    I finally bought the recovery boost and was well worth it. Leveling those girls turns them into succubus! Helps a lot on the nations.

    Crit boost is going to have to wait

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