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  2. Flower Knight Girl Integration

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  1. #1
    Man, now I feel greedy for being tempted to complain about only naturally rolling four 6* characters with default odds Gachas in about ten months. (Including two in one roll, funny enough. And my first ever 6* was in my third Gacha roll mere days into joining the game.)

    Is it just me or is it incredibly painful to try to defeat all enemies in the Permanent Reprint maps? Some of these maps, I swear I’ve tried ten plus times and despite all maybe efforts with different speeds and arrangements I can’t clear them and get the full-clear benefits.

    Whereas with current event maps it’s just, hit the start button and automatically clear every pest, no questions asked

  2. #2
    Unregistered Guest
    Early event rewards were based on map medals rather than a currency. There's more rng cause they didn't want people finishing the events in half an hour.

  3. #3

    Join Date
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    Just found a new special solar mission
    Wakie,wakie Dogwood. Its been a looooong time since she's seen any action

  4. #4
    Unregistered Guest
    Older event stage design in general was just a lot more RNG heavy. They've really cut down on those randomizer symbols since then.

  5. #5

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    Quote Originally Posted by Unregistered View Post
    Older event stage design in general was just a lot more RNG heavy. They've really cut down on those randomizer symbols since then.
    And thank God for that. On the other hand, sometimes I do miss having to tinker with squads to get the speed balance just right and make use of girls with ignore speed panel effects.

  6. #6

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    By far my least favorite stage to three medal was campaign stage 10-5. That's the stage where a normal pest fight was parked in an S-shaped area that required one squad to be WAY faster than any of the others in order to reach it in time on top of needing at least two randomizer panels to direct the squad down the right path towards said pest fight.

    It wouldn't be too big a deal for me to clear now that I have multiple allies with 700-1000 speed along with the speed down trait on my Knights as needed, but MAN did I burn a lot of stamina all those months ago.


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  7. #7
    Quote Originally Posted by Tomitain View Post
    By far my least favorite stage to three medal was campaign stage 10-5. That's the stage where a normal pest fight was parked in an S-shaped area that required one squad to be WAY faster than any of the others in order to reach it in time on top of needing at least two randomizer panels to direct the squad down the right path towards said pest fight.
    ...Funny enough, I'm actually on Campaign Mission 10-3 and have been for the past seven or so months.

    Yeah, I forgot all about the story campaign.

    Signature by Myrdin

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