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  1. #1

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    I looooove Nutaku.
    (if anyone's asking, 5th chest is another small normal borring wood chest, with a small normal borring blue manyu)

    ID: 481766521 (DMM)
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    Good old memories
    10+1 roll in a nutshell

  2. #2

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    we really need the crafting system impleneted. One of its biggest + is the ability to craft 3 L5 manyus into one L20 medium manyu. Extremely useful.

  3. #3

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    Quote Originally Posted by Myrdin View Post
    we really need the crafting system impleneted. One of its biggest + is the ability to craft 3 L5 manyus into one L20 medium manyu. Extremely useful.
    I saw that on another site, but one think wasn't clear: what's the cost in gold?

  4. #4

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    Quote Originally Posted by hypo View Post
    I saw that on another site, but one think wasn't clear: what's the cost in gold?
    There is no gold cost on any of the crafting that can be currently done. All it takes are the materials needed for the item.
    Rather than crafting something new its a way to help players make use of the more redundant things like low lvl manyus, equipment spirits and such.

  5. #5

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    The crafting essentially has you saving some gold at the expense of total exp:

    L5 Manyu = 720 exp
    L20 Manyu = 1800 exp
    L100 Manyu = 4800 exp

    3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
    3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.

    But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.

  6. #6

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    Quote Originally Posted by Taon View Post
    The crafting essentially has you saving some gold at the expense of total exp:

    L5 Manyu = 720 exp
    L20 Manyu = 1800 exp
    L100 Manyu = 4800 exp

    3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
    3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.

    But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.
    Seeing as the Blooming itself consumes quite the number of gold coins, I find the option to save some rather nice.
    Also the leveling up feels "faster" to me when its done with the L20 manyus once, instead of twice/thrice with the L5 ones. This is especially true the higher you climb on the current LVL.
    Plus the option to make extra space when necessary is also quity handy.
    Overall its a good function and I think many people would find it worthwhile, since I know for sure there are some guys here who are hardcore Inventory shuffle mages, unwilling to increase their space, thus having to play that Diablo-esque Inventory Tetris all the time

  7. #7

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    Quote Originally Posted by Myrdin View Post
    Seeing as the Blooming itself consumes quite the number of gold coins, I find the option to save some rather nice.
    Also the leveling up feels "faster" to me when its done with the L20 manyus once, instead of twice/thrice with the L5 ones. This is especially true the higher you climb on the current LVL.
    Plus the option to make extra space when necessary is also quity handy.
    Overall its a good function and I think many people would find it worthwhile, since I know for sure there are some guys here who are hardcore Inventory shuffle mages, unwilling to increase their space, thus having to play that Diablo-esque Inventory Tetris all the time
    I'm not saying that the crafting is entirely worthless, just that it's only a way to reduce some gold costs and/or consolidate character slot storage for manyus. As for "feeling", I can't really address that; I promise you if you compare adding one L20 Manyu to adding three L5s you'll see that the latter option gives more exp (though it might be hard to see with high leveled girls). If it feels faster clicking just one Manyu to add instead of three, consider that you're actually spending -more- time overall clicking via crafting.

    As I said before, it's a decent QoL change (and options are almost always better than not), but it's not a huge deal.
    Last edited by Taon; 09-18-2017 at 12:46 PM.

  8. #8

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    Quote Originally Posted by Taon View Post
    The crafting essentially has you saving some gold at the expense of total exp:

    L5 Manyu = 720 exp
    L20 Manyu = 1800 exp
    L100 Manyu = 4800 exp

    3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
    3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.

    But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.
    thank gawd, I didn't really lvl any of my equip untilt they introduce manyu versions

    I never use 'em until dis year where I actually focus on 'em
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

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