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  2. Flower Knight Girl Integration

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  1. #17
    ?-2 seems to be a giant FU. Basically need all 5 to avoid the middle paths and even then need more rng to get the very top pest.

    Having fast teams 1 & 2 at the bottom with slow teams 3, 4 & helper at the top possibly might work if one of the top trio goes middle.

    e: or even remove team 2 entirely.
    e2: actually team 2 should be slow and up the top as well.
    Last edited by Largepotato; 09-20-2016 at 08:18 AM.

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