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    Effectively Using Equipment

    While talking about the new Halloween Accessories, all sorts of amazing ideas popped up, that I figured it deserved its own thread. Also, the topic of how players should effectively use their equips to their maximum potential hasn't been explored deeply until now, so it's about high time that got addressed too.


    Quote Originally Posted by Corintis View Post
    I'd say to use those equips however you want, for the most part.

    The only method to efficiently use good equips that I can think of would be to give them to your Helper Squad units. That way, your allies will have a stronger team to rely on. The topic of efficient use of equips actually hasn't been explored that deeply on the forums, so that's all I got.
    Quote Originally Posted by Drip View Post
    Get at least 1 dressbloom (equipment) before spending pumpkins or anything on manyus.
    There are 4 pieces of jewelry to equip, which are:
    Ring (lots of ATK)
    Earrings (rare, but also some ATK)
    Bracelet (Defense)
    Necklace (some Defense)

    And I'd *really* suggest equiping them on your girls in that order too, so by the time you have dozens of girls, you can quickly see what she has equiped.

    ATK is really the more useful stat, you want to stack as much as you can on a girl.
    Every girl comes with the first slot unlocked, so if you have a ring (high ATK bonus), you should equip it right away.
    The second slot is the first one you have to unlock. Most logical is to put the Earrings (lower ATK bonus) in that slot.
    You can always put a Bracelet into the second slot if you don't have earrings available, or need the Def for a particular mission (doubtful, but it's possible). But if there's something your girls could skip for now, it's Defense, so you can postpone the third (bracelet) and especially the fourth (necklace) equipment slot until you're confident that you took care of higher priorities.
    Quote Originally Posted by Corintis View Post
    The order of priority on the Halloween Accessories is a bit skewed actually, since 3/4 of them are providing a hybrid of both Attack and Defense.

    The Ring has the highest raw stats as usual, but the Bracelet is pretty unique; the Bracelet is a 5* rarity, so it can be leveled up to Lv.50, whereas the other pieces of the set can be leveled up to Lv.40. Up until now, 5* accessories were only obtainable from character quests, which are locked to that specific character. The Halloween Necklace also provides the hybrid of Attack/Defense, while the Earrings provide pure defense; completely opposite of what normal Earrings do, but it does so in double the normal amount.

    Also bear in mind the level of importance of Attack vs Defense becomes very relative when you have enough 5* Knights to start synergizing their abilities together. Attack is both a standard and safe way to go, since it's the highest stat we can boost and multiply with equips and abilities, especially when starting out.

    However, when it comes to specialized teams, there's no discernible difference between Offensive/Nuking squads vs Defensive/Tanky squads in terms of the damage they output. There's only two basic differences between the two; the first and obvious one is that Offensive Squads deal damage in a shorter timeframe, vice-versa. The second difference is that the Defensive Squads have more opportunities to activate Battle Skills over more turns, which helps to make up for their difference in attack power.
    Quote Originally Posted by Drip View Post
    Very true. I do believe however, that the Halloween jewelry could be put to better use by equiping it on one of the counter-attack ladies (provided you have one), like Rose (5*, gacha), Hypericum (5*, event) or Anemone (6*, gacha). It's great jewelry on any flowerknight, but even better on those that have an additional use for the defense.
    Quote Originally Posted by Seraphim View Post
    Love the idea of the deflection girls, have we got 5 that we could use for a full deflect team or just those 3 mentioned? Maybe worth just putting massive defense buffers alongside those 3 though.
    Quote Originally Posted by sharkboyxs View Post
    and with the new upcoming event girl marvel of peru who hasve a skill counter its good to go


    Tldr; As a golden standard, attack is the most reliable stat to boost (especially for new players starting off), so Rings and Earrings should be the first accessories to give to a Flower Knight, followed by Bracelets and Necklaces. However, when squads become specialized and use abilities that synergize with each other, that rule gets a little bit blurry.

    For the new Halloween Accessories, a few ideas were brought up;

    1. Give it to your Helper Squad - The Halloween Accessories are the best equips available to us right now. By equipping them onto your Helper Squad, it also gives your allies a stronger team to rely on.

    2. Give it to your Weaker Units - The stat boosts are more than large enough to help make up for a difference in strength........and survivability.

    3. Give it to Counterattackers - The Halloween Accessories are great jewelry on any Flower Knight, but even better on those that have an additional use for the defense.

    I myself use defensive gear for my specialized Defense Squad, but I thought that Drip's idea was a stroke of genius (and totally didn't xfer the Pumpkin Ring over to Anemone after reading about it).

    And on a somewhat separate note, here's a few links to some past discussions that hold some pretty informative tips for players, some of which aren't, but should be, in the List of Useful Links thread.


    Last edited by Corintis; 10-31-2016 at 10:49 AM.
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