Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター
Plays Flower Knight Girl, Aigis, Kamihime
Dropped Harem Heroes. Staff deleted my nice reason for not spending $.
Signature made by Myrdin
Just going to put this here because some people seem to have no real knowledge about gaming.
The Term Pay-to-Win does not in fact require any form of 'win' to be true.
It's quite simple people, If you can pay to get something better, exclusive, faster or at a higher chance than you otherwise would have been able too, then it's pay to win.
ALL nutaku games are pay to win period. It's how they do business.
The amount of difference you get by paying can be very different tho.
FKG is an interesting P2W game because while the rewards for paying are indeed quite good they are not required to see / unlock all of the games content. This is one of the main reasons I still play this game even tho it is P2W.
With their 3rd and 4th 6*s each from the Christmas gift tickets (Flowering Peach and Ionocidium), my alt accounts continued their tradition of showing up my main account, which continues to be denied even a single 6* after playing every single day since launch. The main did get a new Japanese Iris, though, so it's not all bad.
Thanks for the gifts, Nutaku!
I really want to appreciate this gift ticket, I really do. It's just that when you get a dupe, get told that you're gonna get the same girl every draw like it's some sort of bug, and the fact that you only have like 2% of the girls in the entire pool, the frustration and disappointment goes up to eleven.
Kind of makes me want to ask if I can trade in the dupe for 5 FGs, like how some people include the receipt with their present so the receiver can got to the store to exchange it if something's wrong with it.
I'd compare this to a scenario where you have a 50-50 chance of winning $1000 or $10000. (Not a one-to-one comparison, but just go with it.) It doesn't make much sense to have two prizes that definitely have a value gap be equally obtainable. I'd refer back to the Bride Oncidium ticket earlier this year: it made more sense that the better prize (Bride Oncidium, who was a 6*) had a lower chance (20% for her, 80% for all 5* at that point). Plus, it makes it unfair to everyone who got the lesser of the two prizes simply because luck=no. Yes, by themselves, free gift is free, and free is always nice. But when you throw in the possibility that you could've gotten something better, it just feels like they're waving that better gift in our faces and saying "git lucky scrub", and that's what leaves the bad taste in all of this.
As for the comparison to real life, you can't really compare this to real-life Christmas presents. Whoever's getting you presents can get you literally ANYTHING. Unless the gifter is extremely predictable (or you've already seen your present ahead of time for some reason), you don't know what you're going to get. Not to mention that some people will treat different gifts and presents with differing values. Heck, I'll treat getting Pokemon Moon with the same amount of appreciation as I would an Alolan Exeggutor shirt (or any meme shirt). While in FKG, this is a very lottery-based present, you know what you could get/could've gotten, plus, as explained earlier, there's a clear (and not to mention large) value gap between your potential gifts.